Tomb Raider: Angel of Darkness

So, as I'm writing this, the phrase "be careful what you wish for" comes to mind. I had my reasons for not wanting to benchmark this game, and in order for me to feel comfortable with handing out the numbers I need to touch on some of the more important issues. The inclusion of TRAOD in this benchmark suite is based on the demand of the community (as everything here always will be). But it's also our duty to try to make sure the information you get here is complete (which is a daunting task for this particular game).

Our initial thinking was that TRAOD simply isn't a very good game, nor would it be representative of future DX9 games. The graphics features are no where near as impressive as something along the lines of Half Life 2 and high dynamic range effects, and it looks more like a DX7 game running on DX9 shaders. It is our opinion that this game won't be heavily played and is more of just a synthetic benchmark people want to see in order to try to predict future performance.

Unfortunately, future performance can't be predicted until we have games from the future. No one seems to want to lend me a time machine, so I can't get those numbers yet. Looking back though, I can offer this advice: don't spend $500 on a video card until the game you want to play on it comes out. Trying to buy something now in order to be ready for games of the future only means that you won't have that money to spend on the newest best card that's out at that point. I also feel comfortable saying that TRAOD performance is a predictor of nothing but TRAOD performance.

In taking this stance, we have decided to do things a little differently than most other sites when it comes to TRAOD. We have turned this game into a sort of stress test that pushes the cards as far as they can go in order to only test the real world impact of DX9 Pixel Shaders. We did four tests at each resolution in order to see the performance differences with and without PS 2.0 and with and without AA. For each card, we use the application to set all the features and left the drivers alone. Part of the reasoning behind this was that AA in Tomb Raider only works if set by the application. Anisotropic filtering is selectable in the game, and was left off for all tests. The reason we check AA and not AF is that AF happens during texturing, but AA is implemented via shaders in TRAOD so it stresses the card in more of the way we want to test. But since we are comparing performance of each card to itself in order to see a performance delta, the actual settings shouldn't be a problem. Beyond3d has some extensive documentation of the TRAOD settings and all the options. If you'd like to learn more, I would point you to them.

For our tests, the only really important information is that we use the NVIDIA Cg compiler rather than the DX9 HLSL default compiler (there was no performance difference between the two on NVIDIA cards for the most part, only image quality improvements).

Splinter Cell Performance Let's talk Compilers...
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  • Anonymous User - Wednesday, October 8, 2003 - link

    #67 I think the lightsaber glow is horrible on the Nvidia cards. They glow shines THROUGH the players head. Looks to me like a bug. I like the ATI saber much better.
    (Most peoples heads aren't empty, so light does not shine trough. Maybe your experience is different? ;-)))

    #76 Couldn't agree more. The blurry AA in aquamark is crystal clear even in those tiny images. So how could the authors possible miss that and proclaim that there is no IQ issues? Especially since they have looked at the fullscreen images and spend days on the article?

    Also you can immediately see in all the small images that in general AA is better on the ATI card. This is nothing new, and not considered cheating by Nvidia. It's just that most know that there is a quality difference.
    But shouldn't that at least be mentioned in an article that is focused on image quality?

    Why no screenshots on splinter cell? We should just believe the authors on that? With the aquamark pictures they have shown that we can't take their word for it. So I'd really like to see those screenshots too. Same for EVE.

    And I was really suprised that they didn't know that the water issue in NWN was NOT Ati's fault. They claim that they have surfed forums on NWN issues. In that case they should have known that. (one look at rage3d would have been enough)

    And on top of this the TRAOD part. It seems they typed more text on TROAD then they did in the entire rest of the article. No wonder that people frown at the TROAD part.

    All in all, I can see that much work went into the article, but I feel that it could have been much better.
    As it is now it is left to the reader to find the image issues in the small pictures. But I would expect the author to point me to the image issues.
  • Anonymous User - Wednesday, October 8, 2003 - link

    #74, conclusions are one thing, objective journalism is another.
    There are clear differences in even the small and relatively badly chosen images posted with the article, yet all we get to read is "there are no IQ issues".

    Thus, either the authors of the article are not competent enough (maybe they were simply too tired after the testing...) , or they are intentionally ignoring the differences.
  • Iger - Wednesday, October 8, 2003 - link

    I just can't stay aside and not to thank the authors. The job they've done in this article is amazing, and the site was and will be my all-time favourite! Thank you! :)
  • Malichite - Wednesday, October 8, 2003 - link

    I am extremely confused with the posts here. Many ATI guys seem to think AT unfairly favored the nVidia cards. Did we read the same article? In the end I came away with the opinion that while the new Det 52.xx help, things may get better for nVidia, the ATI is still a better choice today. Did I miss something?

    Additionally for all the guys claiming TR:AOD is a great game. Yeah, we all know only the truely *great* games pull a %51 rating over on www.gamerankings.com (based on 21 media reviews).
  • Anonymous User - Wednesday, October 8, 2003 - link

    Just what kind of world do we live in before a guy has to say why he's not a fanboy before they express their opinion, anyway? The worst part is, you people who do this, you're completely justified in your actions, because if you don't explain why you're not an ATi/nVidia fanboy then people call you one.

    God.. can't we argue without calling others fanboys for once?
  • Anonymous User - Wednesday, October 8, 2003 - link

    i forgot to add the j/k part... i dont want you taking my poor attempt at humor the wrong way... ;)

    anyways, i dont know what all the commotion is about.. shouldnt u (ATI-folk) be happy that nvidia is making vast improvements?

    i would feel sympathetic for people who THOUGHT they wasted $400+ dollars on a card that didn't seem to deliver the performance it promised...
  • Anonymous User - Wednesday, October 8, 2003 - link

    What kind of biased crappy unproffesional review shows percentage drops for enabeling ps 2.0 without showing framerates? if fps are around 30 to begin with the % of fps drop makes no difference cause the game is rendered unplayable! and who benchmarks beta drivers not available to the public on hardware not yet anounced?this reeks with $ payoff and seems like anadtech have thrown thier integrity to waste.I wish that on the 10th when nvidia anounces the nv38 they also release these drivers to the public than some seious review site can actually test the hardware
    (and software, forgive my skeptisicm but nVidia sure earned it this past year) and show us what nVidia is bringing to the graphic's field.
    Disapointed by nVidia and now by Anandtech
  • Anonymous User - Wednesday, October 8, 2003 - link

    sure u do... ;)
  • Anonymous User - Wednesday, October 8, 2003 - link

    Not everyone talking about IQ differences here is a fanboy.

    Look at the images at the bottom of the Aquamark 3 IQ page (highest quality AA, 8xAF). The nVidia 52.14 image is blurred, much detail is lost especially around the explosion. The Catalyst 3.7 image is way sharper, yet its AA is smoother (look at the car body above the wheels), and it loses much less detail around the explosion. The differences are much more than "barely noticeable".

    The tiny images don't give much credit to the article, though.

    (Before anyone calls me az ATI fanboy: I have a GeForce FX 5600 dual DVI.)
  • Anonymous User - Wednesday, October 8, 2003 - link

    TR: AOD is a terrible game, most people just like it because it's such a hot spot for all this benchmarking shite.

    At times like this, I'm glad I use a Matrox Millenium II! .. okay, kidding, but still.

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