NVIDIA Enables PureVideo on GeForce 6 GPUs
by Anand Lal Shimpi on December 20, 2004 1:22 PM EST- Posted in
- GPUs
An Interlacing Primer
A big part of the PureVideo feature set are its de-interlacing capabilities, but before we explain what de-interlacing is we have to explain what interlacing is and why you would want to de-it. Let's say we wanted to display an animation and here we have one frame of that animation: If the world were perfect we would just broadcast as many frames of our animation as we had, at a constant frame rate, and we would have accomplished what we set out to do. Unfortunately the world isn't perfect and when we first wanted to broadcast this animation there were significant bandwidth limitations both on the transmitting and receiving side, preventing us from sending one complete animation frame at a time. One solution to this problem would be to divide up each frame into separate parts and display those parts in sequence. If the sequence is fast enough, the human eye would be hard pressed to notice the difference. So let's do it, we take our original frame and produce two separate fields, each with half of the resolution of the original frame:
Field 1
Field 2
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Novaoblivion - Monday, December 20, 2004 - link
This is pretty interesting and since I already bought the Nvidia DVD Decoder I can upgrade to this new version if the link on Nvidia's site ever starts working lol.jonny13 - Monday, December 20, 2004 - link
"Considering that PureVideo came as a free feature on GeForce 6 cards"How is paying $20 for the damn codec free?