The Impact of NCQ on Multitasking Performance

Just under a year ago, we reviewed Maxtor's MaXLine III, a SATA hard drive that boasted two very important features: a 16MB buffer and support for Native Command Queuing (NCQ).  The 16MB buffer was interesting as it was the first time that we had seen a desktop SATA drive with such a large buffer, but what truly intrigued us was the drive's support for NCQ.  The explanation of NCQ below was from our MaXLine III review from June of 2004:

Hard drives are the slowest things in your PC and they are such mostly because they are the only component in your PC that still relies heavily on mechanics for its normal operation. That being said, there are definite ways of improving disk performance by optimizing the electronics that augment the mechanical functions of a hard drive.

Hard drives work like this: they receive read/write requests from the chipset's I/O controller (e.g. Intel's ICH6) that are then buffered by the disk's on-board memory and carried out by the disk's on-board controller, making the heads move to the correct platter and the right place on the platter to read or write the necessary data. The hard drive is, in fact, a very obedient device; it does exactly what it's told to do, which is a bit unfortunate. Here's why:

It is the hard drive, not the chipset's controller, not the CPU and not the OS that knows where all of the data is laid out across its various platters. So, when it receives requests for data, the requests are not always organized in the best manner for the hard disk to read them. They are organized in the order in which they are dispatched by the chipset's I/O controller.

Native Command Queuing is a technology that allows the hard drive to reorder dynamically its requests according to the location of the requests on a platter. It's like this - say you had to go to the grocery store and the drug store next to it, the mall and then back to the grocery store for something else. Doing it in that order would not make sense; you'd be wasting time and money. You would naturally re-order your errands to grocery store, grocery store, drug store and then the mall in order to improve efficiency. Native Command Queuing does just that for disk accesses.

For most desktop applications, NCQ isn't necessary. Desktop applications are mostly sequential in nature and exhibit a high degree of spatial locality. What this means is that most disk accesses for desktop systems occur around the same basic areas on a platter. Applications store all of their data around the same location on your disk as do games, so loading either one doesn't require many random accesses across the platter - reducing the need for NCQ. Instead, we see that most desktop applications benefit much more from higher platter densities (more data stored in the same physical area on a platter) and larger buffers to improve sequential read/write performance. This is the reason why Western Digital's 10,000 RPM Raptor can barely outperform the best 7200 RPM drives today.

Times are changing, however, and while a single desktop application may be sequential in nature, running two different desktop applications simultaneously changes the dynamics considerably. With Hyper Threading and multi-core processors being the things of the future, we can expect desktop hard disk access patterns to begin to slightly resemble those of servers - with more random accesses. It is with these true multitasking and multithreading environments that technologies such as NCQ can improve performance.

In the Maxtor MaXLine III review, we looked at NCQ as a feature that truly came to life when working in multitasking scenarios. Unfortunately, finding a benchmark to support this theory was difficult. In fact, only one benchmark (the first Multitasking Business Winstone 2004 test) actually showed a significant performance improvement due to NCQ.

After recovering from Part I and realizing that my nForce4 Intel Edition platform had died, I was hard at work on Part II of the dual core story. For the most part, when someone like AMD, Intel, ATI or NVIDIA launches a new part, they just send that particular product. In the event that the new product requires another one (such as a new motherboard/chipset) to work properly, they will sometimes send both and maybe even throw in some memory if that's also a more rare item. Every now and then, one of these companies will decide to actually build a complete system and ship that for review. For us, that usually means that we get a much larger box and we have to spend a little more time pulling the motherboard out of the case so we can test it out on one of our test benches instead - obviously, we never test a pre-configured system supplied by any manufacturer. This time around, both Intel and NVIDIA sent out fully configured systems for their separate reviews - two great huge boxes blocking our front door now.

When dissecting the Intel system, I noticed something - it used a SATA Seagate Barracuda 7200.7 with NCQ support. Our normal testbed hard drive is a 7200.7 Plus, basically the same drive without NCQ support. I decided to make Part I's system configuration as real world as possible and I used the 7200.7 with NCQ support. So, I used that one 7200.7 NCQ drive for all of the tests for Monday's review. Normally, only being able to run one system at a time would be a limitation. But given how much work I had to put into creating the tests, I wasn't going to be able to run multiple things at the same time while actually using each machine, so this wasn't a major issue. The results turned out as you saw in the first article and I went on with working on Part II.

For Part II, I was planning to create a couple more benchmarks, so I wasn't expecting to be able to compare things directly to Part I. I switched back to our normal testbed HDD, the 7200.7 Plus. Using our normal testbed HDD, I was able to set up more systems in parallel (since I had more HDDs) and thus, testing went a lot quicker. I finished all of the normal single threaded application benchmarks around 3AM (yes, including gaming tests) and I started installing all of the programs for my multitasking scenarios.

When I went to run the first multitasking scenario, I noticed something was very off - the DVD Shrink times were almost twice what they were in Monday's review. I spent more time working with the systems and uncovered that Firefox and iTunes weren't configured identically to the systems in Monday's review, so I fixed those problems and re-ran. Even after re-running, something still wasn't right - the performance was still a lot slower. It was fine in all other applications and tests, just not this one. I even ran the second multitasking scenario from Monday's review and the performance was dead on - something was definitely up. Then it hit me...NCQ.

I ghosted my non-NCQ drive to the NCQ drive and re-ran the test. Yep, same results as Monday. The difference was NCQ! Johan had been pushing me to use a Raptor in the tests to see how much of an impact disk performance had on them, and the Raptor sped things up a bit, but not nearly as much as using the 7200.7 did. How much of a performance difference? The following numbers use the same configuration from Monday's article, with the only variable being the HDD. I tested on the Athlon 64 FX-55 system:

Seagate Barracuda 7200.7 NCQ - 25.2 minutes
Seagate Barracuda 7200.7 no NCQ - 33.6 minutes
Western Digital Raptor WD740 - 30.9 minutes

The performance impact of NCQ is huge. But once again, just like the first NCQ article, this is the only test that I can get to be impacted by NCQ - the other Multitasking Scenarios remain unchanged.  Even though these numbers were run on the AMD system, I managed to get similar results out of the Intel platform. Although, for whatever reason, the Intel benchmarks weren't nearly as consistent as the AMD benchmarks.  Given that we're dealing with different drive controllers and vastly different platforms, there may be many explanations for that.

At first, I thought that this multitasking scenario was the only one where NCQ made an impact, but as you'll find out later on in this article, that's not exactly true.

Multitasking Performance Multitasking Scenario 2: File Compression
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  • stephenbrooks - Wednesday, April 6, 2005 - link

    #55 yes, that would be my best bet on what Anand was implying. AMD's 90nm process is impressive on power efficiency.
  • bdchambers79 - Wednesday, April 6, 2005 - link

    Hmm... if permormance isn't the only metric for dual-core AMD, then perhaps power also plays a role? What if they could craft a 2.2gHz monster that had the same power draw as a 2.0gHz a64? Such a beast, besides being a processing power-house, would show extreme overclock potential.
  • cHodAXUK - Wednesday, April 6, 2005 - link

    'The move down to 90nm really cut down AMD’s power consumption a lot, to the point where the 90nm Athlon 64 3500+ actually consumes less power under full load than the Pentium 4 630 at idle.'

    ROFL, I expect the old Prescott space heater gags to start again after this review :)
  • Crassus - Wednesday, April 6, 2005 - link

    Hey Anand,

    on page 13 top diagramm it says "Thanks to DVD Shrink behaving and running with a low priority, our gameplay was largely unaffected on the Athlon 64. The performance dropped less than 3% in Doom 3. ..." yet the graph shows the A64 at the bottom far behind the Pentiums. Is the graph messed up or the comment?
    Great article though and thatnk you for listening to your readers.

    Thanks also for the NCQ-page. I still wonder if you want to pick up where you left off some months ago and look into RAID in more detail, possible measuring the impact of NCQ on the benefits of SMT or vice versa and CPU-load issues with simple RAID5 setups on dual-core?

    Cheers, Crassus
  • Lonyo - Wednesday, April 6, 2005 - link

    #50 and Jeff

    Let's just say that the dual core Athlon 64 running at 2.2GHz won't be compared to a dual core Pentium D running at 2.8GHz.

    AMD's dual core will be quite impressive, even more so than Intel's. Don't look at performance as the only vector to measure though...

    ....PRICE.
    I think you were spot on. 2.2GHz DC Athlon is almost certain NOT to compare to PD2.8GHz.
    The article is comparing 3 systems with the same price processor.
    The comments from Anand suggest that the 2.2GHz AMD DC will blow the 2.8GHz PD away, but at a higher price.
    The 1.8GHz AMD DC is more likely to be comparable (and possible faster, if the 2.2GHz Athlon really is amazing). But who knows?
  • coldpower27 - Wednesday, April 6, 2005 - link

    Tomshardware was able to overclock the Pentium EE 3.2GHZ Dual Core to 3.8GHZ, and 4GHZ on some exotic form of cooling.
  • coldpower27 - Wednesday, April 6, 2005 - link

    Rumors indicate AMD's aiming for a launch at 1.8GHZ - 2.2GHZ frequencies for the Athlon 64 Dual Cores, I would guess, that most likely that these Dual Cores are based on the San Diego cores, as they each have access to 1MB of cache with a die surface area slightly larger then Clawhammer.

    Another guess would be they would use the 2.2GHZ Dual Cores as their FX flagship and have the 1.8GHZ/2.0GHZ variants as their mainstream line.
    However with AMD saying 2H 2005 for their Dual Cores, we won't have to wait too long then for Intel's new version of Dual Core in 1H 2006 on the 65nm process.

    Maybe the 2.2GHZ Athlon 64 Dual Core is much more expensive then the 2.8GHZ Pentium D? Or it competes with Intel's Pentium D 3.2GHZ.
  • defter - Wednesday, April 6, 2005 - link

    Great review! It is refreshing to see different kinds of benchmarks.

    The problem with dual core Athlon64 is that it won't be launched until 2006 according to the AMD's roadmap: http://www.amd.com/us-en/Processors/ProductInforma... (dual core Athlon64 FX will be launched in H2 2005, but no regular dual core Athlon64 is scheduled for 2005)

    And in 2006, Intel will have 65nm dual core chips available...
  • PrinceXizor - Wednesday, April 6, 2005 - link

    For those saying that Intel will have ANOTHER dual core system out because of the delay by AMD...remember...this was a technology PREVIEW. There is no released hardware yet.

    Its going to be interesting to see what the benefits of AMD's built from the ground up to be multi-core approach vs. Intel's patch job (I still have utmost respect for Intel, they created one fine "patch job" under a severe time constraint, sometimes it does pay to be a behemoth ;)) will be.

    P-X
  • NetMavrik - Wednesday, April 6, 2005 - link

    Don't take this post the wrong way, I am not knocking Intel's HyperThreading, but I think most people have actually forgotten what it is. It is not a feature of the Pentium 4, but a bandaid approach to keep their now 31 stage pipeline busy doing something. The reason that a 3.8GHz P4 doesn't run circles around a 2.6GHz A64 is that horribly designed 31 stage pipeline. AMD can't implement some form of HyperThreading because it doesn't have a bunch of processor stages sitting around doing nothing like a P4 does without HyperThreading.

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