NVIDIA's GeForce 7800 GTX Hits The Ground Running
by Derek Wilson on June 22, 2005 9:00 AM EST- Posted in
- GPUs
Everquest 2 Performance Performance
Despite the fact that Everquest 2 is an MMORPG, it has some of the most demanding graphics of any game to date. The extreme quality mode manages to tax the system so severely that even at 1280x1024 we aren't able to get above 25 FPS with the 7800 GTX. ATI pulls ahead of the single 6800U by over 100% in the widescreen 1920x1200 resolution, though in more reasonable settings the performance is closer. It's interesting to note that the 6800U actually outperforms the X850XTPE in the "Extreme Quality" mode.Everquest 2 does put a larger strain on the CPU than many other games, so the benefits of SLI are rather limited without enabling AA/AF. The biggest gap between a single card and SLI setup is only 22% at 1920x1200 with the 6800U cards; the 7800 SLI setup only manages a 13% margin of victory at 1600x1200. Turning on the AA/AF changes things quite a bit, however, with the SLI setups gaining 40 to 65% on the 6800U and 60 to 72% on the 7800 cards. The single 7800 competes rather well with the 6800SLI and takes the lead in most of the non-AA/AF settings, though the SLI cards win once AA/AF is enabled by 17%. The exception is once again the 2048x1536 resolution , where the 6800 cards simply can't provide acceptable frame rates with AA/AF enabled.
Enabling AA/AF causes a massive performance hit on most of the configurations, though. The single 7800 loses almost half of its performance while the 6800 configurations fare even worse in some cases. 2048 in particular causes them to run at 1/3 to 1/4 the speed that they managed without AA. It may be a driver bug, though with the graphical complexity and polygon counts of EQ2, it's difficult to lay all the blame on the drivers. ATI does a little better, but they still take a 30 to 45% performance hit by enabling AA/AF. For those of you addicted to the lifestyle known as Everquest 2, you may actually be able to stomach the cost of 7800GTX SLI.
One issue that we encountered on a few resolutions and configuration in EQ2 was a strange flickering/rendering problem. This occurred on both the 6600GT and 7800GTX SLI configurations, though it was only with AA/AF enabled and only at 2048x1536 for the 7800 SLI cards. We didn't bother running the 6600GT SLI at anything more than 1600x1200, of course, as even at that resolution the frame rates were all but unplayable.
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mrdeez - Thursday, June 23, 2005 - link
also:maybe gaming in hi def......ona big screenmrdeez - Thursday, June 23, 2005 - link
#114Dude just stfu......we are here to comment what we want and say it freely......minus threats and name calling....as i said before this card is not for gamers...maybe elite gamers that have a monitor that does these resolutions but most gamers i know have went to lcd and i have yet to see any lcd[im sure there are some]do these resolutions so this card really is a card for crt elite gamers......lol with those resolutions on a 21 inch monitor you would need binoculars as glasses to play the game....the tanks on bf2 would be ant like small....
bob661 - Thursday, June 23, 2005 - link
#114I am SO glad that Anand remains in business despite all the bitches that are in these comment sections.
Locut0s - Thursday, June 23, 2005 - link
Those who are complaining that they should have reviewed at lower resolutions should think for a minute. First of all you are talking about a 600 buck card, most people who have that kind of money to spend on a card also have a monitor that is capable of 1600x1200 or better. Also benchmarking at any lower resolution on a card like this in todays games is almost pointless as you are almost entirely CPU bound at those resolutions. Do you really want to see page after page of 1024x768 charts that differ by only 4-5 percent at the most?Also give the editors a break when it comes to writing these articles. As others have said this is not a subscription site and given the number of visitors and the quality of the articles I'm amazed, and gratified, that the people of Anandtech keep putting out article after long article despite all the winning that goes on over spelling mistakes and graph errors that more often than not are corrected within a few hours.
SDA - Thursday, June 23, 2005 - link
That's a really great comparison, #112, especially seeing as how we pay for AnandTech and any problems with it could leave us stranded in the middle of nowhere. And so witty, too!Jarred, ah, thanks.
Questar - Thursday, June 23, 2005 - link
"Our Web Editor is on vacation and we are all doing our own HTML and editing for the next 10 days. In our usual process, the article goes from an Editor to the Web Editor who codes the article, checks the grammar, and checks for obvious content errors. Those steps are not in the loop right now."" do know Derek as a very conscientious Editor and I would ask that you please give him, and the rest of us, a little slack this next week and a half"
Dear Mr. Fink,
I am sorry to hear about the problems you have had with your vehicle breakdowns. You see, our quality inspector was on vacation that week, so we just shipped our vehicles strait off the assembly line. Please cut us a little slack, as we usually build much better vehicles.
Sincerly,
Buncha Crap,
CEO
Crappy Moters Inc.
frisbfreek - Thursday, June 23, 2005 - link
my question is how did they do hi res 2048x1536 when the card is only single-link DVI? Shouldn't either an analog connection or dual-link be necessary?yacoub - Thursday, June 23, 2005 - link
#108 - what do you want, a $2000 CPU to go with your $1200 in GPUs? =PCtK - Thursday, June 23, 2005 - link
so dual display is still not available with dual 7800s?!?!?!?!?smn198 - Thursday, June 23, 2005 - link
Come on Intel & AMD. Keep up!