ATI's X8xx CrossFire Graphics Arrive
by Derek Wilson on September 26, 2005 1:00 PM EST- Posted in
- GPUs
Gaming Performance
We have already taken a look into gaming performance under CrossFire when Gigabyte sent us some preproduction samples. We reran the numbers on ATI's final boards and drivers and here is what we ended up with.The numbers with no AA show CrossFire doing very well; even beating the 7800 GTX SLI in the very CPU limited Halflife 2. A bigger deal is that the X850 CrossFire actually outperformed the single 7800 GTX in Splinter Cell: Chaos Theory. Doom 3 generally favors NVIDIA hardware, and while the CrossFire setup can't match the 6800 Ultra SLI, it performs on par with the 7800 GTX. Battlefield 2 is a close race between the 6800 Ultra SLI and the X850 CrossFire setups.
With AA enabled, CrossFire performs similarly well. The 7800 GTX SLI beats it in Halflife 2 this time around (even though both parts are still essentially CPU limited), and CrossFire gains ground on the NVIDIA parts. The performance impact of AA on NVIDIA hardware is slightly greater than on ATI hardware. The AA quality of ATI hardware is also better. Again Battlefield 2 is a close race, with a leadership changes favoring CrossFire.
For those who wish to look back at our previous CrossFire article, you will quickly see that the CrossFire results have not changed much at all. The biggest difference here is Halflife 2 where CrossFire was already a stellar performer.
We didn't publish the results in the last article, but Battlefield 2 is now performing better having moved away from SuperTiling. The results before were not that bad, but we definitely see better numbers this time around.
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erinlegault - Tuesday, September 27, 2005 - link
Well because the 1600x1200@60Hz is only a limitation because of the existing x800 family of cards and not the x850 family and definately not Crossfire itself.
Pete - Wednesday, September 28, 2005 - link
It's a limitation of the X8xx esries, as they all feature single-link TDMS transmitters, and so the Master cards have single-link TDMS receivers. They should be good for more than 16x12@72Hz, per DVI spec; hopefully future drivers will up this a bit.Plus, didn't The Inq show a pic of 19x12@52Hz?
vijay333 - Monday, September 26, 2005 - link
Valid points, don't see why some people are ranking this post down.Pete - Monday, September 26, 2005 - link
I really like how concise and readable the first few pages are.I do agree that comparing XF directly to the "2nd gen" SLI of the 7800 is a little unfair, but it's still potentially useful to some people, and you obviously left in XF's direct competitors, 6800 SLI and a single 7800. This does take the article in the 'too much info' direction, as opposed to the first few pages' 'just enough' method.
I have a few suggestions and corrections, if you don't mind.
* Perhaps you could elaborate on how XF will remove the res/refresh limitation with the R520 line-ups dual-link TDMS transmitters? This is appropriate in terms of the 7800 SLI comparison, although who knows when X1800 XF will show up.
* On that note, I've read elsewhere that SuperAA is so unbelievably slow because XF is actually using PCIe (bandwidth- and latency-limited) lanes and then the "master" GPU (for inter-GPU communication and then to composite the image, respectively), and not the dongle and CE (as with "normal" XF operation). This will supposedly be corrected in a future driver, but (IMO) it's as big a shortcoming (however temporary) as the (permanent, hardware-imposed) resolution limit. And I'm quite skeptical about future driver fixes, though it seems essential that ATI solve this one.
* p.6, you write "pre" instead of "per."
* p.7, "worth" instead of "worthy."
Will you be examining these issues at Ibiza, or will you have time before packing your sunscreen? :D
(And no, I'm not ignoring you, I'm just an incredibly slow and unimaginative thinker at times.)
DerekWilson - Monday, September 26, 2005 - link
I did mention that ATI's next gen part should remove the limitations of the single-link TMDS somewhere in there ... I am unable to go into detail at this time.I'll have to follow up on the PCIe rather than TMDS angle. That would make some sense to me though. All the subsamples from a single pixel may need to be in the same framebuffer in order for ATI to perform proper AA on them. It may be that the gamma adjustment causes some problems with doing a straight blend between the two scenes. Of course, that's speculation about speculation, so I wouldn't put much stock in my musings :-) As I said though, I'll follow up on this.
I fixed my typos. Thanks.
Glad you liked the article. And where I'm going next sunscreen won't be of much use. :-(
Also, I didn't think you were ignoring me. I've actually been pretty busy myself lately, so I completely understand.
tfranzese - Monday, September 26, 2005 - link
I'd appreciate it if all graphs had units attached. Numbers are certainly not good if they don't have units attached.OvErHeAtInG - Monday, September 26, 2005 - link
Is it the mode scaling you're worried about?From p 6: "Our graphs show frames per second on the y-axis and AA mode across the x-axis."
The rest of the sideways-historam-thingies show fps. That is pretty standard.
OvErHeAtInG - Monday, September 26, 2005 - link
I meant histogram, not historam. D'oh! And yes, I realize it's not really a histogram. Bar chart ? Ah! Who cares.OvErHeAtInG - Monday, September 26, 2005 - link
Or watts for the wattage graphs. :)Stefan - Monday, September 26, 2005 - link
Shouldn't we be comparing the Crossfire to the 6800 Ultra SLI and not the 7800 GTX SLI?I thought ATi's new X1800 Crossfire was going to be the 7800's counter. Or am I mistaken?