The Test

For most of the cards we used the same configuration laid out in our GeForce 7800 GTX 512 review. Our driver, however, was not setup to allow CrossFire to run on an NVIDIA chipset (yes we tried). This forced us to go back to our reference RD480 CrossFire board used in the CrossFire launch article.

CPU: AMD Athlon 64 FX-57 (2.8GHz)
Motherboard: ASUS A8N32-SLI Deluxe
ATI Radeon Xpress 200 Crossfire Edition
Chipset: NVIDIA nForce4 SLI X16
ATI RD480
Chipset Drivers: nForce4 6.82
Catalyst 5.12 Chipset Drivers
Memory: OCZ PC3500 DDR 2-2-2-7
Video Card: ATI Radeon X1800 CrossFire Edition
ATI Radeon X1800 XL
ATI Radeon X1800 XT
ATI Radeon X850 XT
NVIDIA GeForce 7800 GT
NVIDIA GeForce 7800 GTX
NVIDIA GeForce 7800 GTX 512
Video Drivers: ATI Catalyst 5.12 (Beta)
NVIDIA ForceWare 81.95 (WHQL)
Desktop Resolution: 1280x960 - 32-bit @ 60Hz
OS: Windows XP Professional SP2
Power Supply: OCZ PowerStream 600W PSU


The New Improved CrossFire Battlefield 2 Performance
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  • almvtb - Tuesday, December 20, 2005 - link

    Has anyone ever compared SLI and crossfire performance using a dual core compared to just a single core cpu? I mean if there is enough overhead for sli or crossfire a dual core chip could improve performance.
  • kristof007 - Tuesday, December 20, 2005 - link

    I don't know if that dual core thing would work. I mean it might but the two slower CPUs would not help in my opinion. Games are single threaded so the multi CPU wouldn't take off the overhead .. at least that's my knowledge of it.
  • almvtb - Tuesday, December 20, 2005 - link

    See I thought that was a big deal with one of the latest Nvidia driver releases. That it was made multithreaded so that in a situation such as when you have sli or any other kind of driver overhead it would be taken care of by the a second core if one existed. I do not know it was just a thought that i had never seen discussed, so I thought I would ask.
  • bob661 - Tuesday, December 20, 2005 - link

    That was an ATI driver release that had the multithreading stuff, I think.
  • kilkennycat - Tuesday, December 20, 2005 - link

    We shall shortly soon find out whether Crossfire is serious or just a ATi marketing straw-grabbing ploy to get some suckers (er, "enthusiasts") not to buy SLI. If the compositor is fully integrated into EVERY R580 GPU, (thus never requiring a masterboard and implementing the board communications via a passive bridge a la nVidia) then we shall finally know that ATI is serious with Crossfire. It was probably a stupid cheese-pairing management decision not to integrate the Crossfire functionality fully into the R520 GPU, or else Crossfire does not have enthusiastic support from ATI engineering and is purely a ATi marketing ploy anyway. The R580 details will reveal the truth.
  • Spacecomber - Tuesday, December 20, 2005 - link

    What changed since the http://www.anandtech.com/video/showdoc.aspx?i=2466...">Battlefield 2 GPU Performance Analysis article? It seemed like you were able to demonstrate the advantages of SLI in those benchmarks.

    Space
  • bob661 - Tuesday, December 20, 2005 - link

    I think AT has a different benchmark now for BF2.
  • Spacecomber - Thursday, December 22, 2005 - link

    As far as I know the only thing that has changed along the way are the addition of BF2 patches (according to the overclocking the Athlon X2 article, they are up to using the 1.03 patch) and newer nvidia drivers. I believe they are still creating a demo and running it with the timedemo option. With this being such a popular game (BF2), it seems like it would be worthwhile to confirm whether SLI/Crossfire does or does not offer significant improvements for BF2.
  • ViRGE - Wednesday, December 21, 2005 - link

    Ya, DICE seems to screw up demos with new BF2 patches.
  • ElFenix - Tuesday, December 20, 2005 - link

    i wonder if you can change b&w2's name to make the score go up as well. maybe there is poor optimization going on in the catalyst AI?

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