Looking Back Pt. 2: X800 & Catalyst Under The Knife
by Ryan Smith on February 22, 2006 12:05 AM EST- Posted in
- GPUs
Far Cry
Keyword: ATI Radeon X800
Getting to our first game, Far Cry and its CryEngine 1 represent the first of the modern graphics engines that truly utilized the abilities of SM2.0+ hardware. With its lush jungles and sandy beaches, even as it’s pushing 2 years old, Far Cry is still unrivaled in presenting what a tropical paradise should look like. As a game that has traditionally performed better on ATI’s hardware than NVIDIA’s, it also gives us a chance to look at what, if anything, ATI did for performance when it already had a clear lead in a game.
By enabling AA/AF, however, we see an entirely different story. With the 5.03 drivers, ATI posted a very impressive 30% performance improvement, moving the game from the realm of being fairly playable with these settings to extremely playable. ATI cites this as being due to efficiency improvements in vertex processing on the R420, which impacted this game heavily. While we can’t see this change without AA/AF, it’s very obvious here with it.
When it comes to Far Cry, there’s little to say here other than praise for being able to pull off this kind of performance improvement without touching image quality or simply fixing a bug.
Keyword: ATI Radeon X800
Getting to our first game, Far Cry and its CryEngine 1 represent the first of the modern graphics engines that truly utilized the abilities of SM2.0+ hardware. With its lush jungles and sandy beaches, even as it’s pushing 2 years old, Far Cry is still unrivaled in presenting what a tropical paradise should look like. As a game that has traditionally performed better on ATI’s hardware than NVIDIA’s, it also gives us a chance to look at what, if anything, ATI did for performance when it already had a clear lead in a game.
Without anti-aliasing or anisotropic filtering, the results aren’t too surprising. There is some performance improvement, but given ATI’s lead and the fact that the game is older than the R420 itself, minimal performance improvements are to be expected.
By enabling AA/AF, however, we see an entirely different story. With the 5.03 drivers, ATI posted a very impressive 30% performance improvement, moving the game from the realm of being fairly playable with these settings to extremely playable. ATI cites this as being due to efficiency improvements in vertex processing on the R420, which impacted this game heavily. While we can’t see this change without AA/AF, it’s very obvious here with it.
Catalyst 4.05 versus 6.01 (mouse over to see 4.05)
When it comes to Far Cry, there’s little to say here other than praise for being able to pull off this kind of performance improvement without touching image quality or simply fixing a bug.
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mino - Thursday, February 23, 2006 - link
What they can do is provide Control panel.Had they provided CP at least once a quarter, many customers would be happier and it would not require so much resources after all.
As a result of CCC being the only option, we have decided to abandon all planned purchases of X1000 based graphics cards recently.
The slowness is not the only issue, we've had also problems to meke CCC run at all(it is needed for multi-display configs).
MrJim - Wednesday, February 22, 2006 - link
Hopefully ATI will come to their senses about CCC, as its now it isnt working for the demanding users at all. Average joe maybe dont know you can replace CCC with ati tray tools to help speed up things and thats sad. Please bring back the old control panel, please?Lonyo - Wednesday, February 22, 2006 - link
http://www.anandtech.com/video/showdoc.aspx?i=2701...">http://www.anandtech.com/video/showdoc.aspx?i=2701...The "mouseover" comparison at the bottom has one 3D Mark shot, and one HL2 shot.
Ryan Smith - Wednesday, February 22, 2006 - link
Fixed, thanks.