Gaming Performance
Users expecting to use the current Vista beta as a gaming platform are going to be the most disappointed. The results of our gaming benchmarks largely speak for themselves.
The overall performance penalty on the current version of Vista depends largely on what the game is. Among the games tested, there doesn't seem to be any rhyme or reason as to why some games do worse than others. The only clear pattern is that Vista gaming performance is almost universally worse than under XP.
With antialiasing off, with the exception of Black and White 2, everything takes a moderate to significant performance hit. 3DMark, which we normally shy away from but tends to make a good diagnostic tool in situations like this, shows Vista x86 only trailing XP by a small margin, whereas the x64 version is doing significantly worse. However, in the games that would work under Vista x64 (HL2 would not work; its 64-bit binary would not accept our benchmark), Vista x64 is doing no worse than Vista x86.
If this means that Vista x64 is only suffering under a fraction of games or if this is an issue with 3DMark isn't something we can determine, but we're leery of the x64 version of Vista at this point anyhow, due to other reasons (more on that later). As for the slightly more compatible Vista x86, half of our tests have it coming in 25% slower under XP when antialiasing is off, which doesn't bode well for the fledgling operating system at this point. How much of this is early drivers, an early OS, or the result of still-active debugging code remains to be seen.
Antialiasing seems to be a significant sticking point for Vista right now, as our entire suite of test scores dive hard with it enabled on Vista versus XP. Half-Life 2 ended up facing the largest drop, more than 30% off from its numbers under XP, and while Doom 3 actually suffered less of a drop than without antialiasing, it's clear that there's something holding up our test bed when antialiasing is enabled. This unfortunately is a double whammy for gaming enthusiasts using top of the line cards like the 7900 and X1900 series, as this kind of slowdown affects them the most since they're the most capable of using antialiasing in the first place. It's hard to recommend gaming under the current Vista beta given that these performance drops are the largest for those who are most likely to be able to cope with a beta operating system and the high system requirements.
It's also worth noting that with our OpenGL title, Doom 3, we did not encounter any issues other than the normal performance slowdown. There had been some concern earlier about how using a full OpenGL client driver will force Vista to disable the desktop compositing engine since OpenGL takes full control of the GPU, and that GPU makers may switch to a slower OpenGL wrapper for Direct3D to keep the compositing engine working. While firing up Doom 3 did indeed disable the DCE, it's not a problem since Doom 3 is a full screen game that doesn't even normally allow Alt+Tabbing. OpenGL engines may not be as popular as they once were (largely in part to the slower adoption of the Doom 3 engine), but between the gaming market and the professional workstation market, both of which desire a full-performance OpenGL implementation, it doesn't seem like OpenGL is going to suffer on Vista as much as earlier feared. We may yet see some issues with certain professional applications, but many of the workstation users we know are still running Windows 2000 anyway.
Users expecting to use the current Vista beta as a gaming platform are going to be the most disappointed. The results of our gaming benchmarks largely speak for themselves.
Gaming Performance (1280x1024) | |||
XP | Vista x86 | Vista x64 | |
3DMark 2006 | 2749 | 2533 | 2088 |
Doom 3 | 79.3 | 59.5 | 60.5 |
Doom 3 4xAA | 58.8 | 47.7 | 49.3 |
Half-Life 2 | 81.46 | 61.19 | N/A |
Half-Life 2 4xAA | 76.25 | 49.73 | N/A |
Black and White 2 | 22.3 | 23.3 | 23.6 |
Black and White 2 4xAA | 19.5 | 15.3 | 15.3 |
The overall performance penalty on the current version of Vista depends largely on what the game is. Among the games tested, there doesn't seem to be any rhyme or reason as to why some games do worse than others. The only clear pattern is that Vista gaming performance is almost universally worse than under XP.
With antialiasing off, with the exception of Black and White 2, everything takes a moderate to significant performance hit. 3DMark, which we normally shy away from but tends to make a good diagnostic tool in situations like this, shows Vista x86 only trailing XP by a small margin, whereas the x64 version is doing significantly worse. However, in the games that would work under Vista x64 (HL2 would not work; its 64-bit binary would not accept our benchmark), Vista x64 is doing no worse than Vista x86.
If this means that Vista x64 is only suffering under a fraction of games or if this is an issue with 3DMark isn't something we can determine, but we're leery of the x64 version of Vista at this point anyhow, due to other reasons (more on that later). As for the slightly more compatible Vista x86, half of our tests have it coming in 25% slower under XP when antialiasing is off, which doesn't bode well for the fledgling operating system at this point. How much of this is early drivers, an early OS, or the result of still-active debugging code remains to be seen.
Antialiasing seems to be a significant sticking point for Vista right now, as our entire suite of test scores dive hard with it enabled on Vista versus XP. Half-Life 2 ended up facing the largest drop, more than 30% off from its numbers under XP, and while Doom 3 actually suffered less of a drop than without antialiasing, it's clear that there's something holding up our test bed when antialiasing is enabled. This unfortunately is a double whammy for gaming enthusiasts using top of the line cards like the 7900 and X1900 series, as this kind of slowdown affects them the most since they're the most capable of using antialiasing in the first place. It's hard to recommend gaming under the current Vista beta given that these performance drops are the largest for those who are most likely to be able to cope with a beta operating system and the high system requirements.
It's also worth noting that with our OpenGL title, Doom 3, we did not encounter any issues other than the normal performance slowdown. There had been some concern earlier about how using a full OpenGL client driver will force Vista to disable the desktop compositing engine since OpenGL takes full control of the GPU, and that GPU makers may switch to a slower OpenGL wrapper for Direct3D to keep the compositing engine working. While firing up Doom 3 did indeed disable the DCE, it's not a problem since Doom 3 is a full screen game that doesn't even normally allow Alt+Tabbing. OpenGL engines may not be as popular as they once were (largely in part to the slower adoption of the Doom 3 engine), but between the gaming market and the professional workstation market, both of which desire a full-performance OpenGL implementation, it doesn't seem like OpenGL is going to suffer on Vista as much as earlier feared. We may yet see some issues with certain professional applications, but many of the workstation users we know are still running Windows 2000 anyway.
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Pirks - Friday, June 16, 2006 - link
Windows driver support and OSX driver support are quite different, in Windows you usually need a driver CD or download, while with OSX there almost nothing to do - plug the thing and enjoy it - hence the need for certified hardware - you need someone in charge of hardware approval to get that level of smoothness with hardware & other stuff. Apple can't provide this level of service IF they can't stamp their logo on something, while Windows can't provide this level of service BECAUSE they can't stamp their logo - feel the difference here :)) There's no such thing as "certified Windows hardware that you can just pop in and enjoy" - put all the WHQL/XP/MS logos on a Chinese card from newegg - and you still have to download and setup drivers yourself - which sounds like an insult for any Mac guy, hehe ;-)Locutus465 - Friday, June 16, 2006 - link
Not neccessarly... Hell, at work we started using signature pad software in conjunction with an active x control to provide digital signature functionality... I ordered a Topaz signature pad, it got to the office, plugged it in the USB and wouldn't you know it.... Windows found the device right away and it worked. To be fair, microsoft supports a huge number of the box... They just can't support all of it... Heck, I didn't even *need* to install any system drivers with vista, it found all my nForce4 devices and Gefore 7800GT just fine... I chose to becaues I'm guessing nVidia probably did a better job with thier drivers than microsoft did with their generic ones.Pirks - Friday, June 16, 2006 - link
This is what I'm talking about - noone can support everything out there out of the box but a MANAGEABLE subset of hardware, like most popular video/audio/TV/RAID and other cards - that's a piece of cake, and now you are right, Vista will support a lot out of the box but LATER maybe in a year or two a lot of new devices start to appear on the market that Vista will not support out of the box, and the problem is NOBODY cares whether user has to download a driver or something, nobody cares about setting up some automatic update site driven by MS and maybe some other big PC vendors together (joint MS/newegg site would be ubermegacool!) which says "IF YOU GET CERTIFIED HARDWARE FROM US IT'LL WORK MAC-STYLE" meaning that if this card has a special logo - you know you pop it in and nothing else - Windows automatically locates driver online and downloads/installs it - Mac OS X style. Just forget about this thing unless you get a Mac - somehow MS and other can't realize many users would love such a feature - very nice choice - if you're a pro - go to newegg and get nice cheap stuff and install it yourself, but if you're a noob - here's your WinHardware.com, get there, choose a card, order it, pop it in and just FORGET about everything else - no drivers no other sh1t to worry about - well, all AT/DT readers won't care about that, I know, but for noobs/general public I think that's a boon, all my Mac owning buddies LOVE that feature of Macs - hence it's a good idea to adopt something similar for Windows, don't you agree?Locutus465 - Saturday, June 17, 2006 - link
What you don't seem to realize is that Windows has such a feature called Windows update. Microsoft does continuously update their in house set of available drivers. The main thing is that Microsoft tends not to do as good a job optimising drivers for *performance*. What microsoft want's are good solid drivers that don't crash your system, as far as their conserned performance is a distant second. This is why most users in the know specifically tell Windows *not* to locate a driver for their new hardware (unless it's something simple like a USB/Firewire harddrive etc) and proceed to download drivers from the hardware manufacturers website.Pirks - Saturday, June 17, 2006 - link
Well, if not, here's an explanation for you - your Windows Update is just this - purely WINDOWS update, and nothing more - the problem is - Windows Update is not concerned with a lot of new hardware coming out (Nomad Zen back in 2002, X-Fi, many other examples), there's not even an idea of certifying the new piece of hardware and submitting drivers to Microsoft where they are put online with WHQL logo on them. See the difference? In Macs it's a rule - got a new fresh driver for Mac OS X for your card? Submit it to Apple NOW! In Windows? Who cares about this in Windows? Windows PC makers do not care whether their customer can or can not install drivers - here's your PC, bye now. You wanna install X-Fi? Well, you're on your own. Get a nerd or something. Yeah, this works, but why not to go one step further and do it like this - Creative makes new flashy X-Fi - IMMEDIATELY submits drivers to MS - MS quickly tests them and in a week or two there you go - you pop your new expensive X-Fi in your PC and MAGICCC!!! PC GOES ONLINE AND DOWNLOADS/INSTALLS DRIVERS ITSELF! Why? Because X-Fi has this logo "Just Works in XP". You wanna get third party hi-perf drivers and apps/tuning utils? No problemo - go get 'em. But if you're a noob and dont' know what a driver is - this is a boon.
So far no enthusiast understood me when I mentioned this idea - and this is normal - enthusiasts do not need this kind of service. What is more interesting is why a major Home PC brand still doesn't have this kind of service. My guess this is because quality Home PCs come pre-assembled with all the drivers, but still - this service is an interesting approach to clone from Apple.
After all Vista cloned a lot from Tiger - why not clone other things from Apple like this service?
Will it hurt anyone?
Or will it make PCs more noob friendly and hence better competitors for Macs which constantly boast this "Just works" attitude? I mean this is nothing major, this is just a little service - but this Dashboard and Expose and other things - they are also little services, if you think about it. Is Vista actively cloning this stuff? Sure it is, everybody loves eye-candy, Spotlight and stuff like that - so why would anyone NOT like this additional automatic hardware configuration service?
I feel this is a thing of the future, and should appear sooner or later.
Any other opinions on that? Ever tried to install Audigy 2 or X-Fi on XP? Ever tried to pop in Nomad Zen in 2002 or so... rings any bells? Or not?
Locutus465 - Saturday, June 17, 2006 - link
Yes, but perhaps what you're missing is Microsoft will update their own in house drivers for hardware they consider essential to Windows functioning properly. The fact that microsoft doesn't try to control the PC market in the way Apple controls the Mac market has made the PC significantly more cost effective than Apples platform, while still allowing for a very high degree of innovation. The IBM PC has always been about economics, which is why no one (including IBM) could control it the way in which Apple controls the Mac platform. So apparently the answer to your question is yes and no.Yeah, there does need to be a service to update driver critical to the functioning of modern PC's automatically (in Microsoft's case, Windows Update). But no, in order to retain the economic's of the IBM clone market, there needs to be no such Apple like control over the market..
Pirks - Sunday, June 18, 2006 - link
Naturally, there is no need at all to convert all PCs to that ideology, one brand would be enough. Who is the best candidate for that? Probably an alliance between Dell and MS, or something similar.
I heard a lot of talk about Microsoft's iPod Killa coming out soon, not sure these aren't just baseless rumors but... let's imagine for a sec MS is going to try and kick Apple a little in DAP market - how'd they do that? Obviously by cloning and amplifying strengths of iPod. What are these? Tight integration and control of course, especially on Macs - on Mac the OS itself plus iTunes/iPod/iTMS work seamlessly together. Maybe MS can leverage some of that by creating its own PC brand (together with Dell would be the best) so that when there's someone thinking about bying a Mac just because it's so noob friendly, he/she can reconsider - hey, wait, don't buy a Mac - see, there's similar MS PC, which also accepts a subset of certified hardware, just like Mac and because of that is as easy and stable as a Mac - this is its strength, this is why it can compete with Macs on their turf.
In other words, if Apple pushes personal computers as easy to use, utility devices, and if MS also kind of succeded with its console (which is also utility device - plug and enjoy) then, maybe, it's time to attack CORE Apple market - those utility PCs called Macs. MS has attacked Sony market with game console - why not attacking Apple market at some point by creating similar PC clone of Mac, which is also controlled by one company and hence easy and stable etc.
Seems like a viable business idea to me, well meybe not at this point in time, maybe we should wait till Apple share of US home computer market grows to, say, 10 or 20% - but EVENTUALLY MS might be just FORCED to go Apple way - tight control over hardware and such - while leaving current free PC market intact of course - as I said it should be just another PC brand, nothing more. Excellent point - total Apple-like control of the hardware turns PC into Mac, which is obviously not what users need and want (excluding zealots, of course). However, my point was not about turning PC into Mac by introducing total hardware control over every PC out there, Apple-style, it was rather about creating a special BRAND of PC, obviously a Vista-based PC, which should retain best features of Vista and Mac from the point of view of a noob. This means: a Vista PC which has similar subset of applications as OS X Tiger, and which also behaves like a Mac when you pop a certified piece of hardware into it - it goes online and downloads/installs drivers quietly and user just enjoys the device without any thinking - it "just works".
stash - Friday, June 16, 2006 - link
Because that is a nice gaping vulnerability.
If you notice, there are two large buttons (sleep and lock) and a menu containing restart, logoff, shutdown, hibernate, etc. Sleep is a faster and more efficient method to shut off a computer, since it combines standby with hibernation. So machines will shut down much faster and startup nearly instantaneously, right where you left them. They will also use less power, since resuming from sleep uses far less power than a cold boot.
This is not MS's behavior at all. All of these things are tested extensively in useability studies by thousands of (non-Microsoft) users. The UX and UI changes in Vista are a result of these studies, not some artibrary decision.
JarredWalton - Friday, June 16, 2006 - link
Sleep and standby are not "more efficient" as they continue to draw power. (If fact, even shutting down will still leave the PC drawing 5-10W on most desktops.) The best way to totally shut off a computer is to shut down Windows and unplug the PC (or turn off the PSU switch). If by more efficient you mean that it starts up faster, then yes, but that's really more convenient, not more efficient.Locutus465 - Friday, June 16, 2006 - link
So far, sleep doesn't start up my computer any faster than a cold boot with vista. In fact... Some times it doesn't start up my computer at all! I do like the general idea that you can put your computer into a sleep mode and still have it continue downloading data etc. Hopefully MS will get this worked out.