Black & White 2 Performance

The AnandTech benchmark for Black & White 2 is a FRAPS benchmark. Between the very first tutorial land and the second land there is a pretty well rounded cut scene rendered in-game. This benchmark is indicative of real world performance in Black & White 2. We are able to see many of the commonly rendered objects in action. The most stressful part of the benchmark is a scene where hundreds of soldiers come running over a hill, which really pounds the geometry capabilities of these cards. At launch, ATI cards were severely out matched when it came to B&W2 performance because of this scene, but two patches applied to the game and quite a few Catalyst revisions later give ATI cards a much needed boost in performance over what we first saw.

A desirable average framerate for Black & White 2 is anything over 20 fps. The game does remain playable down to the 17-19 fps range, but we usually start seeing the occasional annoying hiccup during gameplay here. While this isn't always a problem as far as getting things done and playing the game, any jerkiness in frame rate degrades the overall experience.

We did test with all the options on the highest quality settings under the custom menu, with the exception of AA. Antialiasing has quite a high performance hit in this game, and is generally not worth it at high resolutions unless the game is running on a super powerhouse of a graphics card. If you're the kind of person who just must have AA enabled, you'll have to settle for a little bit lower resolution than we tend to like. Black & White 2 is almost not worth playing at low resolutions without AA, depth of field, and bloom enabled. At that point, we tend to get image quality that resembles the original Black & White. While various people believe that the original Black & White was a better game, no one doubts the superiority of B&W2's amazing graphics.

Black and White 2 Performance

As with BF2, 1600x1200 is a viable target resolution for midrange graphics users, even with high settings enabled. Again, we won't be able to hit this target with AA enabled, but it does look smooth enough that it isn't totally necessary. The X1800 GTO is a minimum on the ATI side for getting good framerates at this resolution, while the 7600 GT does just fine for NVIDIA. This is another benchmark where the 7900 GT edges out the X1900 GT in terms of performance, but the price of the X1900 GT still makes it a more attractive buy (but remember to keep in mind the availability of overclocked 7900 GT options). Users of older midrange cards won't be able to hit this resolution, and the X1600 XT is once again a very poor performer at our target resolution.

Every card in the test is playable at 800x600 with the settings we used. But with cards like the 6600 GT, 6800 GS, X800 GTO and X1600 XT, the game would look much better if some settings were turned down in favor of enabling some antialiasing or a higher resolution. At low res, the 7900 GT looses its advantage over the X1900 GT, but we don't see any signs of CPU limitation in the all powerful X1900 XT so we can appropriately conclude that the NVIDIA card is capable of scaling better in this scenario. This should translate well when we look at overclocking. Going from roughly equivalent performance at 1024x768, the 7900 GT leads the X1900 GT by 25% at our 2.8 MPixel resolution. But as the X1900 GT still maintains playability, we really have to give the X1900 GT the win as far as cost/benefit goes. As will be the case constantly, the X1900 XT leads the pack here and can easily handle turning on AA even at 1920x1440 (though we didn't test this setting here as most other cards are completely useless under such conditions).

For the upper end of our comparison, the X1900 XT leads. It's clear that the stock 7900 GT isn't worth the price, but overclocking should make a difference here. Even when we look at the 7600 GT, which clearly outclasses the X1600 XT, the X1900 GT offers a great performance boost for its price.

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  • augiem - Thursday, August 10, 2006 - link

    I wonder which of these cards would accelerate Maya's 3D viewport performance the most...
  • PrinceGaz - Thursday, August 10, 2006 - link

    If you're a casual Maya user, then look at the OpenGL performance (Quake 4) for a rough guide. I'm tempted to think though that the GeForce cards should still have the edge in most OpenGL situations so Quake 4 might not be representative.

    If you use Maya professionally, then none of the cards looked at are for you. A good Quadro or FireGL card will render scenes far faster than any consumer card, and as time is money, will more than pay for itself despite their high cost if that is what you do for a living.
  • Calin - Friday, August 11, 2006 - link

    There was a time when it was possible (although not very easy) to mod a Radeon 9700 into the corresponding FireGL card. This would have been great for you (but now a FireGL based on 9700 could be slower than consumer cards)
  • PrinceGaz - Thursday, August 10, 2006 - link

    I've only read the first two pages of the article up to and including the list of prices for the various cards at the bottom of the second page, and haven't read any comments here, but it seems pretty obvious already that the X1900GT is going to be the obvious winner in terms of value for money.

    I'll be back in half an hour or so after I've read the rest of it.
  • Gondorff - Friday, August 11, 2006 - link

    Indeed, the X1900GT looks very good... which makes me very happy b/c I just bought it a week or so ago (damned slow shipping though...). For those who do care about rebates, the x1900gt can be had on newegg for $200 right now (a connect3d one). I was lucky and got it at $175 before they raised the price... for $15 more than the 7600gt I was going to get otherwise, that's pretty damn good if I may say so myself.

    Anyway... excellent article; if only it were out earlier so I could worry less about a slightly blind choice... but c'est la vie and it turned out well anyway :).
  • Kougar - Thursday, August 17, 2006 - link

    Good grief, I just found it for $199... and it was previously $175!? Incredible... :(
  • PrinceGaz - Thursday, August 10, 2006 - link

    Yep, pretty much as I suspected- the X1900GT is best at stock speeds. Things become a little blurred when factory-overclocked 7900GTs are brought into the picture but while they're faster, they're also more expensive by a similar amount. Both offer great value for money if you need to buy a card now.

    One thing the article seemed to overlook is that many people who visit sites like this will overclock cards themselves, factory overclocked or not, and this is likely to reduce the advantage of already overclocked cards like the 7900GTs you recommend. I imagine there is a bit more headroom in a stock X1900GT than a factory overclocked 7900GT (especially a 7900GT with a core clock of 580 like you used). Those of us willing to take a chance on how much extra a card has available may well find a user-overclocked X1900GT to be a match for what an overclocked (user or factory) 7900GT can achieve.
  • coldpower27 - Friday, August 11, 2006 - link


    The problem with this is that your using assume performance vs guranteed performance of factory overclocked units, so they aren't comparable.

    The point provided is something to keep in mind, but shouldn't be recommended for anyone other then those who know what they are doing. Not to mention the voiding of the warranty when you do when you suggest.
  • DerekWilson - Friday, August 11, 2006 - link

    Also, if you look around, increasing voltage and cooling for 7900 GT cards can yeild results better than a 7900 GTX. Buying a factory overclocked 7900 GT gives you a card that a manufacturer binned as a part that is able to hit higher than stock clocks at stock voltage and temperature. So you should get a more easily overclockable card if you really want to push it to its limits.
  • Genx87 - Thursday, August 10, 2006 - link

    2nd from the top for ATI is considered mid grade?

    Guess that 7950GX2 is pushing them down from the top.

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