DualNet

DualNet's suite of options actually brings a few enterprise type network technologies to the general desktop such as teaming, load balancing, and fail-over along with hardware based TCP/IP acceleration. Teaming will double the network link by combining the two integrated Gigabit Ethernet ports into a single 2-Gigabit Ethernet connection. This brings the user improved link speeds while providing fail-over redundancy. TCP/IP acceleration reduces CPU utilization rates by offloading CPU-intensive packet processing tasks to hardware using a dedicated processor for accelerating traffic processing combined with optimized driver support.

While all of this sounds impressive, the actual impact for the general computer user is minimal. On the other hand, a user setting up a game server/client for a LAN party or implementing a home gateway machine will find these options very valuable. Overall, features like DualNet are better suited for the server and workstation market. We believe these options are being provided (we are not complaining) since the NVIDIA professional workstation/server chipsets are based upon the same core logic.


NVIDIA now integrates dual Gigabit Ethernet MACs using the same physical chip. This allows the two Gigabit Ethernet ports to be used individually or combined depending on the needs of the user. The previous NF4 boards offered the single Gigabit Ethernet MAC interface with motherboard suppliers having the option to add an additional Gigabit port via an external controller chip. This too often resulted in two different driver sets, with various controller chips residing on either the PCI Express or PCI bus and typically worse performance than a well-implemented dual-PCIe Gigabit Ethernet solution. .

Teaming


Teaming allows both of the Gigabit Ethernet ports in NVIDIA DualNet configurations to be used in parallel to set up a 2-Gigabit Ethernet backbone. Multiple computers can to be connected simultaneously at full gigabit speeds while load balancing the resulting traffic. When Teaming is enabled, the gigabit links within the team maintain their own dedicated MAC address while the combined team shares a single IP address.

Transmit load balancing uses the destination (client) IP address to assign outbound traffic to a particular gigabit connection within a team. When data transmission is required, the network driver uses this assignment to determine which gigabit connection will act as the transmission medium. This ensures that all connections are balanced across all the gigabit links in the team. If at any point one of the links is not being utilized, the algorithm dynamically adjusts the connection to ensure an optimal connection. Receive load balancing uses a connection steering method to distribute inbound traffic between the two gigabit links in the team. When the gigabit ports are connected to different servers, the inbound traffic is distributed between the links in the team.


The integrated fail-over technology ensures that if one link goes down, traffic is instantly and automatically redirected to the remaining link. If a file is being downloaded as an example, the download will continue without loss of packet or corruption of data. Once the lost link has been restored, the grouping is re-established and traffic begins to transmit on the restored link.

NVIDIA quotes on average a 40% performance improvement in throughput can be realized when using teaming although this number can go higher. In their multi-client demonstration, NVIDIA was able to achieve a 70% improvement in throughput utilizing six client machines. In our own internal test we realized about a 36% improvement in throughput utilizing our video streaming benchmark while playing Serious Sam II across three client machines. For those without a Gigabit network, DualNet has the capability to team two 10/100 Fast Ethernet connections. Once again, this is a feature set that few desktop users will truly be able to exploit at the current time. However, we commend NVIDIA for forward thinking in this area as we see this type of technology being useful in the near future.

TCP/IP Acceleration

NVIDIA TCP/IP Acceleration is a networking solution that includes both a dedicated processor for accelerating networking traffic processing and optimized drivers. The current nForce 590SLI and nForce 680i SLI MCP chipsets have TCP/IP acceleration and hardware offload capability built in to both native Gigabit Ethernet Controllers. This capability will typically lower the CPU utilization rate when processing network data at gigabit speeds.


In software solutions, the CPU is responsible for processing all aspects of the TCP protocol: Checksumming, ACK processing, and connection lookup. Depending upon network traffic and the types of data packets being transmitted this can place a significant load upon the CPU. In the above example all packet data is processed and then checksummed inside the MCP instead of being moved to the CPU for software-based processing that improves overall throughout and CPU utilization.

NVIDIA dropped the ActiveArmor slogan for the nForce 500 release and it is no different for the nForce 600i series. Thankfully the ActiveArmor firewall application was jettisoned to deep space as NVIDIA pointed out that the basic features provided by ActiveArmor will be a part of Microsoft Vista. We also feel NVIDIA was influenced to drop ActiveArmor due to the reported data corruption issues with the nForce4 caused in part by overly aggressive CPU utilization settings, customer support headaches, issues with Microsoft, and quite possibly hardware "flaws" in the original nForce MCP design.

We have found a higher degree of stability with the new TCP/IP acceleration design but this stability comes at a price. If TCP/IP acceleration is enabled via the control panel, then certain network traffic will bypass third party firewall applications. We noticed CPU utilization rates near 14% with the TCP/IP offload engine enabled and rates near 26% without it.

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  • davidos - Wednesday, November 8, 2006 - link

    Great Review... When can we expect the cheaper 650 boards?
  • Gary Key - Friday, November 10, 2006 - link


    quote:

    Great Review... When can we expect the cheaper 650 boards?

    December for 650i SLI and January for 650i Ultra.
  • jackylman - Wednesday, November 8, 2006 - link

    Why no power consumption tests? I mean, we know the NFurnace is a power hog, but numbers would be nice.

    A review from another site has the NFurnace consuming about 25W more at idle than a P965. Buy one now and save on your heating oil bill!
  • Wesley Fink - Wednesday, November 8, 2006 - link

    The upcoming 8800 review reports power consumption of the 8800 on the 680i. We figure a 680i with 8800 SLI and phyics processor should draw enough power to light San Jose :-) ALL the first DX10 video cards will likely require huge amounts of power.

    We will compare 975x, 965, and 680i chipset on power consumption and add it to the review later this evening.
  • jackylman - Wednesday, November 8, 2006 - link

    Awesome, thank you!
  • Gary Key - Sunday, November 12, 2006 - link

    Hi,

    I decided to run the power tests with a typical high-end setup in a case. We are still working on getting down to the board level properly but these numbers should give you a good indication of the results to date.

    X6800, 2GB Memory, 8800GTX, 2 Optical drives, 2 320GB Hard Drives, USB Floppy, Cooler Master Stacker 830 case with 4 120mm Fans, Tuniq 120 Cooler, SB X-FI.

    Idle - Power Savings Off

    680i SLI - 242W
    590SLI - 236W
    975X - 221W
    P965 - 218W

    Full Load -

    680i SLI - 324W
    590SLI - 331W
    975X - 313W
    P965 - 309W

    We should have some overclocking and SLI numbers by the end of the week.
  • gramboh - Wednesday, November 8, 2006 - link

    Been waiting for this chipset/mainboards to come out for a while, might finally be time for C2D build (with G80!)

    Thanks for the review.
  • BladeVenom - Wednesday, November 8, 2006 - link

    Nice review. Any idea as to when these should start to shop up at retailers?
  • Wesley Fink - Wednesday, November 8, 2006 - link

    The EVGA boards are supposed to go on sale today. We have reports they were on the shelves at Frys last night.

    nVidia says partner boards will be available beginning today, and ODM boards should start appearing in early December.
  • hubajube - Wednesday, November 8, 2006 - link

    They're on sale at Newegg right now. $270.

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