We're going to dispense with a lot of the introductory commentary for all of our gaming benchmarks, as we already have a ton of material to present. At this point, most of you are already familiar with what benchmarks we use and how they are run. If not, you should easily be able to find the information in a previous article. So, rather than adding hundreds of words of repeat text, we're just going to cut straight to the chase and talk about performance.

Company of Heroes Performance

Company of Heroes

Company of Heroes - Power Consumption

Company of Heroes - Performance per Watt

Starting with Company of Heroes, we have a game that really stresses the graphics card at higher settings, though in the past we've also shown that it tends to be CPU limited with different detail settings. Running maximum details, all of the cards still managed to deliver acceptable gameplay at 1600x1200 or lower resolutions. 1920x1440 is still playable as well, but if you have a 30 inch LCD running 2560x1600 and you want to run with antialiasing, you're really going to need a GeForce 8800 series card. The GeForce 8800 is clearly more powerful than anything ATI currently offers, which is to be expected as it's a next-generation card competing with current generation hardware. What's impressive is that the 8800 GTX is basically as fast running 2560x1600 as the GeForce 7900 GTX or Radeon X1950 XTX running at 1600x1200. Put another way, a single 8800 GTX is over twice as fast as a single X1950 XTX in all of the tested resolutions, and it's also about twice as fast as a 7900 GTX.

As far as multiple graphics card configurations go, Company of Heroes currently did not show any performance improvements. Most likely that means that NVIDIA and ATI drivers have not been properly optimized for this game at present. This is a problem that occurs periodically with new titles, and it's always frustrating to get a new game only to find out that it isn't properly using your hardware -- especially if you've shelled out the money for dual graphics cards. This is why we have repeatedly recommended in the past that you purchase a faster single graphics card rather than moving to dual GPUs, up to the point where you basically have the fastest single graphics card available. GeForce 8800 GTX now holds the title of fastest single GPU, so if you were previously looking to spend $800 on a couple of GPUs, you should seriously consider a single 8800 GTX instead. The DirectX 10 support is merely icing on the cake.

The Test F.E.A.R. Performance
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  • haris - Thursday, November 9, 2006 - link

    You must have missed the article they published the very next day http://www.theinquirer.net/default.aspx?article=35...">here. saying they goofed.
  • Araemo - Thursday, November 9, 2006 - link

    Yes I did - thanks.

    I wish they would have updated the original post to note the mistake, as it is still easily accessible via google. ;) (And the 'we goofed' post is only shown when you drill down for more results)
  • Araemo - Thursday, November 9, 2006 - link

    In all the AA comparison photos of the power lines, with the dome in the background - why does the dome look washed out in the G80 images? Is that a driver glitch? I'm only on page 12, so if you explain it after that.. well, I'll get it eventually.. ;) But is that just a driver glitch, or is it an IQ problem with the G80 implementation of AA?
  • bobsmith1492 - Thursday, November 9, 2006 - link

    Gamma-correcting AA sucks.
  • Araemo - Thursday, November 9, 2006 - link

    That glitch still exists whether or not gamma-correcting AA is enabled or disabled, so that isn't it.
  • iwodo - Thursday, November 9, 2006 - link

    I want to know if these power hungry monster have any power saving features?
    I mean what happen if i am using Windows only most of the time? Afterall CPU have much better power management when they are idle or doing little work. Will i have to pay extra electricity bill simply becoz i am a cascual gamer with a power - hungry/ ful GPU ?

    Another question pop up my mind was with CUDA would it now be possible for thrid party to program a H.264 Decoder running on GPU? Sounds good to me:D
  • DerekWilson - Thursday, November 9, 2006 - link

    oh man ... I can't believe I didn't think about that ... video decoder would be very cool.
  • Pirks - Friday, November 10, 2006 - link

    decoder is not interesting, but the mpeg4 asp/avc ENCODER on the G80 GPU... man I can't imagine AVC or ASP encoding IN REAL TIME... wow, just wooowww
    I'm holding my breath here
  • Igi - Thursday, November 9, 2006 - link

    Great article. The only thing I would like to see in a follow up article is performance comparison in CAD/CAM applications (Solidworks, ProEngineer,...).

    BTW, how noisy are new cards in comparison to 7900GTX and others (in idle and under load)?
  • JarredWalton - Thursday, November 9, 2006 - link

    I thought it was stated somewhere that they are as loud (or quiet if you prefer) as the 7900 GTX. So really not bad at all, considering the performance offered.

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