The Test

Test Setup
CPU AMD Phenom @ 2.6GHz
Motherboard MSI K9A2 Platinum
Video Cards ATI Radeon HD 3870 X2
ATI Radeon HD 3870
Video Drivers Catalyst 8.1 (Modified for CrossFireX Support)
Hard Drive Seagate 7200.9 300GB 8MB 7200RPM
RAM 2x1GB Corsair XMS2 DDR2-800 4-4-4-12
Operating System Windows Vista Ultimate 64-bit


We ran the following games in their corresponding quality settings:

Game Resolution AA AF Detail Settings
Half Life 2: Episode Two 2560 x 1600 8X 16X Highest in-game
Unreal Tournament 3 2560 x 1600 0X 16X Highest in-game
Bioshock 2560 x 1600 0X 1X Highest in-game
Call of Duty 4 2560 x 1600 4X 16X Highest in-game
Crysis 1920 x 1200 0X 1X

High Quality defaults


The graph below shows the performance levels you can get from a single GPU all the way up to four: 

Obviously the biggest jump comes from one to two GPUs, but we still see some reasonable gains going from two to three. The value of a fourth GPU is simply nonexistent in most of the cases.

Number of GPUs HL2 UT3 Bioshock CoD4 Crysis
1 x Radeon HD 3870 39.3 46.7 36.9 25.3 14.0
2 x Radeon HD 3870 (1 X2) 71.9 84.1 63.2 50.0 26.2
3 x Radeon HD 3870 (2 X2 + 1) 93.3 112.7 86.7 72.2 26.4
4 x Radeon HD 3870 (2 X2) 102.2 114.6 92.5 93.2 27.7


Let's put some percentages with the graph above to put things into perspective:

Configuration HL2 UT3 Bioshock CoD4 Crysis
2-way CF Improvement over 1 card 83% 80% 71% 98% 87%
3-way CF improvement over 2 cards 30% 34% 37% 44% 0%
4-way CF improvement over 3 cards 10% 3% 7% 29% 4%
4-way CF improvement over 1 card 160% 150% 151% 268% 98%


The move from one to two cards generally yields a healthy performance improvement, but the gains taper off as we look at the performance added by a third GPU. Call of Duty 4 is the only game that shows solid gains with 4 GPUs (29% over a 3-GPU configuration), the rest of the titles show mostly single-digit percentage improvements.  Once again we see that Crysis simply needs new, faster GPU architectures - four GPUs does absolutely nothing for this game.

Remember our 3-way SLI review from earlier in the year? Although the test systems were very different, the GPU-bound scaling should be comparable (if anything, NVIDIA should have the advantage of being run on an Intel system). Here's a quick look back at some of the comparable benchmarks:

Configuration UT3 CoD4
2-way SLI Improvement over 1 card 84% 90%
3-way SLI improvement over 2 cards 20% 28%
3-way SLI improvement over 1 card 121% 143%


Single to dual GPU scaling is similar with SLI as CrossFire, but the 2-way to 3-way gain is better on CrossFireX. NVIDIA's quad-SLI is not yet available so we're not sure how the 4-way scaling will compare, but so far it seems like CrossFireX is doing quite well in the pure numbers game.

Drivers and Requirements Power Consumption & Final Words
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  • Pirks - Thursday, February 21, 2008 - link

    Do they speak English in "what"? (C) Pulp Fiction

    Never mind, just kidding :)
  • Griswold - Thursday, February 21, 2008 - link

    What!?
  • skiboysteve - Thursday, February 21, 2008 - link

    "What were 70 - 100% gains from 1-to-2 GPUs are more than cut in half, becoming 30 - 45% gains when you add a third GPU"

    this should be expected...

    If each card provides 50fps in an ideal case...
    1card at 50 fps
    2card at 100fps = 100% improvement over 1 card
    3card at 150fps = 50% improvement over 2 cards
    4card at 200fps = 33% improvement over 3 cards

    The most it can possibly provide is 100%, 50%, 33% improvements at 2,3,4 cards.

    Noting that, COD4 scales incredibly well.

  • dustwalker13 - Thursday, February 21, 2008 - link

    exactly what i was thinking ... cod almost scales ideally right up to 4 gpu's ... that 'somewhat reasonable gains' statement would fit HL2, which is scaling with every gpu added but the benefit diminishes. cod is scaling almost optimal:

    gpus - max scaling - actual scaling
    2gpu - 100% - 98%
    3gpu - 50% - 44%
    4gpu - 33% - 29%

  • RamarC - Thursday, February 21, 2008 - link

    i'd like to see how it handles mismatched cards in 3/4 way configs. another site did a crossfire review with a hd 3870 paired with a hd 3850 and their combined performance approached a hd 3870x2.
  • Bladen - Thursday, February 21, 2008 - link

    I'll say.

    I am very surprised to see "unfinished" drivers and tech preforming almost optimally, albeit in only 1 test case.

    I think AMD should heavily encourage Infinity Ward to licence out COD4's engine.
  • Griswold - Thursday, February 21, 2008 - link

    "I think AMD should heavily encourage Infinity Ward to licence out COD4's engine."

    Oh please, no!
  • Samus - Thursday, February 21, 2008 - link

    Yea, frak that. COD4's engine doesn't have the feeling or capability of the source engine, which scales great (except for the 4th GPU I suppose.)

    With more tweaking, the Source engine is most ideal. Obviously they shouldn't target Crytek's engine, though.

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