Far Cry 2 Dissected: Massive Amounts of Performance Data
by Derek Wilson on November 21, 2008 5:30 AM EST- Posted in
- GPUs
Testing with AnandTech's Custom Demo
Our custom ~1200 frame demo is more stressful than the RanchSmall test. It doesn't feature any fire and AI is disabled. The sequence is partly running through some trees and partly running through a field. We designed the test to try and mirror some of the aspects of gameplay the built in demos didn't cover well. Because we wanted to run without AI, we didn't engage in any firefights, but this does a good job of showing another side of Far Cry 2 performance.
Aside from playing through much of a game before we test, we also like to test a few different internal benchmarks to get a feel for the numbers. Obviously we can't run everything before we commit to testing, but we try and do what we can. When using built in benchmarking tools, we also tend to favor our own tests just to avoid the possibility that a graphics chip maker would optimize for our benchmark. We don't see that as a large problem in the industry today (though it has happened before), but it's better to be safe when you can to try and maintain objectivity. And thus this will be the test we favor going forward with Far Cry 2.
With the exception of our 2560x1600 test, the Radeon HD 4870 1GB leads all single GPU configurations including the GeForce GTX 280. At 2560x1600 the 280 pulls ahead by a little more than 5%, but the fact that the 4870 is much cheaper and puts up that hard of a fight in this test is quite impressive. On the other hand, except at the lowest resolution the Radeon HD 4870 512MB card trails the GeForce GTX 260. As we saw with the built in tests, the extra 512MB of RAM makes a huge difference in Far Cry 2 with RV770.
The Radeon HD 4850 leads the slightly more expensive GeForce 9800 GTX, while the 9800 GT carries the slight advantage over the Radeon 4830. The Radeon 4670 crushes it's direct competitor (the 9600 GSO) and matches the performance of the more expensive 9600 GT at playable resoluitons. As with our other tests, while the now sub $80 4670 is capable of low res play with Ultra High quality DX10, spending less money means that you will need to drop the settings down to Very High or High quality (though you really shouldn't need to go lower than that).
The cheapest playable card at 1024x768 with these settings is the Radeon HD 4670.
The cheapest playable card at 1280x1024 with these settings is the Radeon HD 4670.
The cheapest playable card at 1680x1050 with these settings is the GeForce 9800 GT.
The cheapest playable card at 1920x1200 with these settings is the Radeon HD 4850.
The cheapest playable card at 2560x1600 with these settings is the GeForce GTX 260.
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toyota - Friday, November 21, 2008 - link
I have a GTX260 with 180.48 drivers and it stutters in the benchmark and in the game. theres a little hitch even while walking around like in STALKER but not as severe. my 4670 stuttered much less in the benchmark and basically zero in the game so this is NOT an ATI only issue.Goty - Friday, November 21, 2008 - link
You really can't blame AMD for having issues with the 8.10 drivers, they probably weren't given access to the game until very shortly before it was released (if at all) as a result of it being a part of the TWIMTBP program. If you consider the fact that work on the 8.11s probably began sometime a month or so before, too, there's even reason for issues there. Watch the 8.12s come out and AMD jump ahead significantly in performance (not that anyone will care by then, though).Genx87 - Monday, November 24, 2008 - link
The beta testers for the game manufacturer have access to the cards and drivers. ATI knew about this well before the release of the game.ashegam - Friday, November 21, 2008 - link
why is there so little difference between the 192 260 and the 216 260?I swear I've seen reviews that put that card a good 10-20% above it's older counterpart.
PrinceGaz - Saturday, November 22, 2008 - link
A good 10-20%? I very much doubt that, given that stock original GTX260's and the Core 216 later versions differ only in having 9 instead of 8 shader banks, and the equivalent increase in texture units.Under ideal conditions, that would result in a 12.5% performance increase, but in practice is likely to be little more than 5% or so as many other factors affect performance. Anything above 12.5% improvement with a Core 216 would only be possible with a driver tweak which favoured it, or unless the Core 216 was overclocked. An improvement of 5% or so over the original GTX260 is what you should expect.
CEO Ballmer - Friday, November 21, 2008 - link
It does not work on Macs!http://fakesteveballmer.blogspot.com">http://fakesteveballmer.blogspot.com
CrystalBay - Sunday, November 23, 2008 - link
Yeah, I Hate It, Ubisoft should be banned to making chess games for Macs.Anyhow Firing Squad backs up Dereks benches , pretty much ...
chizow - Friday, November 21, 2008 - link
Seems to be missing, platform used, drivers used etc. I'm guessing the 180.48s weren't used, as those results seem to be off for NV parts. If they weren't, that distinction should probably be made.phatmhatg - Friday, November 21, 2008 - link
nice article. very well supported.im still going with the 260 192 though.
its just about as good as the 4870 1gb. what, im losing fewer than 10fps at 19x12?
its about 60-75 cheaper. i got my 260 for 214 after rebate. free shipping.
and heres the funny part - it came with far cry 2. so i save about 50 going with the 260 over the 4870 1gb AND i save another 50 by getting the game with it. thats 100 in savings. again - for about max 10fps less?
lastly - driver issues. i dont JUST play farcry2. i play other games. just seems - and maybe im wrong and maybe things will change - that nvidia either avoids problems with games and/or fixes them better/more quickly than amd does. i dont want to have to wait or mess with things to get my game working. i want it working when i install it.
so there are 4 good reasons to go with the 260 - cheaper, get game with card, not much slower at all, and better drivers in other games.
kr7400 - Tuesday, December 2, 2008 - link
Can you please fucking die? Preferably by getting crushed to death in a garbage compactor, by getting your face cut to ribbons with a pocketknife, your head cracked open with a baseball bat, your stomach sliced open and your entrails spilled out, and your eyeballs ripped out of their sockets. *beep* bitch
Shut the *beep* up f aggot, before you get your face bashed in and cut to ribbons, and your throat slit.