ATI Radeon HD 4890 vs. NVIDIA GeForce GTX 275
by Anand Lal Shimpi & Derek Wilson on April 2, 2009 12:00 AM EST- Posted in
- GPUs
The Unreal Tournament 3 PhysX Mod Pack: Finally, a Major Title
Unreal Tournament 3. Metacritic gives it an 83 for “Generally favorable reviews” and NVIDIA released a PhysX mod pack for it last year. Now we’re getting somewhere.
The mod pack consists of three levels that use GPU accelerated PhysX. The rest of the game is left unchanged. You can run these levels without GPU acceleration, but they’re much slower.
The three levels are HeatRay, Lighthouse and Tornado. Guess what the PhysX does in Tornado?
Ben and I played HeatRay together (aw, cute). First the PhysX enabled level with GPU acceleration turned off, then with it turned on and then the standard level that doesn’t use any GPU accelerated PhysX at all.
Turning the PhysX acceleration on made a huge difference, we both agreed. The game was much faster, much more playable. The most noticeable PhysX effect was hail falling from the sky, and lots of it. You could blow up signs in the level but the hail was by far the most noticeable part. Note that I said noticeable, not desirable.
See all of the white pellets? Yeah, that's what PhysX got us in UT3.
Playing the normal version of the HeatRay map was far more fun for both of us. The hail was distracting. Each of the hundreds of pellets hit the ground and bounced off in a physically accurate manner, but in doing so it sounded like I was running through a tunnel full of bead curtains suspended from the ceiling. Not to mention the visual distraction of tons of pellets hitting the ground all of the time. Ben and I both liked the level without the hail. The point of the hail? Not to make the level cooler, but rather to truly stress the PPU/GPU - particles are one of the most difficult things to do on the CPU thanks but work very well on the GPU. This wasn’t a fun level, this was a benchmark.
Tornado was the turning point for us. As the name implies, there’s a giant tornado flying through this capture the flag level. The tornado is physically accurate, if you shoot rockets at it, they fly around and get sucked into the funnel or redirected depending on their angle of incidence. It’s neat.
The tornado sucks up everything around it but if you’re looking to relive Wizard of Oz fantasies I’ve got bad news: you are immune from its sucking power. You just stay on the ground and lose health. Great.
Ben’s take on the tornado level? “It was neat”. I agreed. Not compelling enough for me to tattoo PhysX on my roided up mousing-arm, but the most impressive thing we’d seen thus far.
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SiliconDoc - Monday, April 6, 2009 - link
Don't worry, it is mentioned in the article their overclocking didn't have good results, so they're keying up a big fat red party for you soon.They wouldn't dare waste the opportunity to crow and strut around.
This was about announcing the red card, slamming nvidia for late to market, and denouncing cuda and physx, and making an embarrassingly numberous amount of "corrections" to the article, including declaring the 2560 win, not a win anymore, since the red card didn't do it.
That's ok, be ready for the change back to 2560 is THE BESt and wins, when the overclock review comes out.
:)
Don't worry be happy.
tamalero - Thursday, April 9, 2009 - link
SD, you seriously have a mental problem right?I noticed that you keep bashing, being sarcastically insultive (betwen other things.) to anyone who supports ati.
SiliconDoc - Thursday, April 23, 2009 - link
No, not true at all, there are quite a few posts where the person declaring their ATI fealty doesn't lie their buttinski off - and those posts I don't counter.Sorry, you must be a raging goofball too who can't spot liars.
It's called LOGIC, that's what you use against the lairs - you know, scientific accuracy.
Better luck next time - If you call me wrong I'll post a half dozen red rooster rooters in this thread that don't lie in what they say and you'll see I didn't respond.
Now, you can apologize any time, and I'll give you another chance, since you were wrong this time.
Nfarce - Thursday, April 2, 2009 - link
I just finished a mid-range C2D build, and decided to go with the HD 4870 512MB version for $164.99 (ASUS, no sale at NE, but back up to $190 now). This was my first ATI card and it was a no-brainer. While the 4890 is a better card, to me, it is not worth the nearly $100 more, especially considering I'm gaming at either 1920x1200 on a 40" LCD TV or a 22" LCD monitor at 1680x1050.Nvidia has lost me after 12 years as a fanboy for the time being, I suppose. What I will do here when I have more time is determine if buying another 4870 512MB for CrossFire will be the better bang for my resolutions or eventually moving up to the 4890 when the price drops this summer and then sell the 4870.
Thanks for the GREAT review AT, and now I have my homework cut out for me for comparisons with your earlier GPU reviews.
Jamahl - Thursday, April 2, 2009 - link
Good job with tidying up the conclusion Anand.Russ2650 - Thursday, April 2, 2009 - link
I've read that the 4890 has 959M transistors, 3M more than the 4870.Gary Key - Thursday, April 2, 2009 - link
That is correct and is discussed on page 3. The increase in die size is due to power delivery improvements to handle the increased clock speeds.Warren21 - Thursday, April 2, 2009 - link
Maybe the tables should be updated to reflect this?Gary Key - Thursday, April 2, 2009 - link
They are... :)helpmespock - Thursday, April 2, 2009 - link
I've been sitting on my 8800GT for a while now and was thinking about going to a 4870 1GB model, but now I may hold off and see what prices do.If the 4890/275 force the 4870 down in price then great I'll go with that, but on the other hand if prices slip from the new parts off of the $250 mark then I'll be tempted by that instead.
Either way I think I'm waiting to see how the market shakes out and in the end I, the consumer, will win.