A Look at the Hydra Software

At the center of all of this is the Hydra software, which as we said before is where much of the magic is happening.

Once installed, the Hydra software sets up a control panel that allows the user to enable/disable the Hydra feature, and to adjust game profiles.

Yeah, you read that right – we still haven’t completely escaped profiles.

At its highest level, the Hydra software is generic. It looks at just D3D/OpenGL commands and decides where to go from there. However the process isn’t perfect, and a lot of games encounter errors with the current drivers. So in order to keep the Hydra feature from being enabled on games that can’t handle it, Lucid keeps a list of approved games, which are built into the software as profiles.

Think of this as lite-profiles however. The profiles are simply a list of executables that the Hydra feature has been tested on and approved; the profiles aren’t a list of game-specific optimizations like NVIDIA and AMD’s game profiles are, and as far as we can tell Lucid isn’t doing any other game detection in the drivers, so it’s as generic as they claim. To this extent, the profiles serve largely as a list of recommended games, rather than an absolute list. You can easily add additional game profiles to the list, however there’s obviously no guarantee that they will work correctly with the Hydra.

The latest version of the Hydra driver is version 1.4, which was released this past week. The Fuzion board is shipping with 1.3, while the 1.4 drivers will be available for download.

Currently only Direct3D 9, 10, 10.1, and OpenGL are supported. The Hydra software does not support DirectX 11 (not that you currently have a lot of cards to choose from), which is something Lucid will be adding in March with the 1.5 drivers. Also coming in the 1.5 drivers will be much more generic support for video cards. Right now the software only supports video cards on a hardcoded list (e.g. the 1.3 drivers didn’t know about the Radeon 5000 series), with the 1.5 drivers they will recognize and support every card within an entire family, including unreleased cards. So a Radeon 5860 for example would be supported, which means the drivers won’t be out of date the moment someone releases a minor new card variant.

Speaking of new releases, we asked Lucid about what the software support policy is for the Hydra. They are planning on quarterly releases (1.4 being their Q4’09 release), which worries us somewhat. The issue is that the Hydra technology runs the risk of being out of date for months at a time. When NVIDIA launches Fermi, it won’t immediately work with the Hydra. If a hot new game comes out and doesn’t already work with the Hydra, you’ll have to wait. Lucid has said that they’re willing to do minor drops if a situation particularly demands it, but it’s not a concrete promise like quarterly driver releases are. And to be fair we encounter these things with NVIDIA and AMD as well, but AMD and NVIDIA have proven to be fairly reliable in getting beta/hotfix drivers out when it counts.

For anyone curious, Lucid has said that it takes them on average a couple of weeks of work on their end to build in support for a new family of video cards. When Fermi is released, potentially it may be supported by the Hydra in a short period of time.

Finally, we’ll quickly cover some terms that Lucid is using to describe various card configurations. A-Mode is the name for running 2 AMD cards. N-Mode is for running 2 NVIDIA cards. And X-Mode is for running a mixed pair of cards. This matters since some games don’t work with all of the modes.

The unfortunate state of reality for the Hydra technology right now is that the game support is still rather limited. In the last month Lucid has been putting most of their effort into getting X-Mode working (in the 1.3 drivers, it only worked on a couple of games, now it’s 40+) since X-Mode only became possible later last year with the launch of Windows 7. A-Mode and N-Mode are better supported than X-Mode, with between 60 and 70 games supported depending on the specific mode.

Besides working on X-Mode, Lucid has been working on various games based on a triage list of sorts to decide what gets added first. They’re effectively adding games based on their popularity & sales, which means that many popular games are already on the list.

Under normal circumstances we would agree with this list, but launching the Hydra with the Fuzion first presents us with an odd situation. Most popular games aren’t graphically intensive games, but the Fuzion is quite the expensive motherboard. What this means is that we can’t imagine anyone is going to pair the Fuzion with anything less than an equivalently-priced video card, which at this point in time would be the Radeon 5850. The Radeon 5850 runs just about everything well, in fact it’s a challenge for us to come up with things it doesn’t run well. The things it doesn’t run well, like Crysis and Battleforge, aren’t fully-supported games. So the Hydra is of limited utility at this point in time if it can’t be used to pair up powerful cards on graphically intensive games.

Where AFR Is Mediocre, and How Hydra Can Be Better The Test & Our Results
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  • krneki457 - Friday, January 8, 2010 - link

    Sorry Ryan just noticed you wrote the article. Well it was just an idea how to get at least some SLI results with as little hassle as possible. Presuming Hydra can be turned off to work only as PCIe bridge, than this ought to work.
  • chizow - Thursday, January 7, 2010 - link

    Have you tried flashing the Trinergy BIOS for SLI support? It might kill off Hydra capabilities in the meantime and deprecate the Hydra 200 to its basest form, a PCIe controller but for purposes of measuring N-mode performance that should suffice. The other alternative would be to simply use the Trinergy with SLI results as a plug-in doppelganger since it is identical to the Fuzion, save for the NF200 vs. Hydra 200 serving as PCIe switches.
  • jabber - Thursday, January 7, 2010 - link

    I think it has some promise. I think the ultimate aim is to be able to 'cobble' together a couple of GPUs of similar capability, have them work efficiently together and not have to worry about profiles. The profiles could just be handled seamlessly in the background.

    If they can push towards that then I'll give them the time.
  • chizow - Thursday, January 7, 2010 - link

    The technology does still rely on profiles though. You don't need to set-up game specific profiles like with Nvidia, even if that kind of granularity is probably the best option, your choices are limited to a handful of somewhat generic performance/optimization profiles provided by Lucid.

    The scariest part of it all is that these profiles will rely on specific profiles/drivers from both Nvidia and AMD too. I'm pretty sure its covered in this article, but its covered for sure in Guru3D's write-up. Hydra only plans to release updates *QUARTERLY* and those updates will only support specific drivers from Nvidia and ATI.

    Obviously, depending on Lucid's turnaround time, you're looking at signficant delays in their compatibilities with Nvidia/ATI, but you're also looking at potentially 3 months before an update for an Nvidia/ATI driver that supports a newer game you're interested in playing. Just way too many moving parts, added complexity and reliance on drivers/profiles, all for a solution that performs worst and costs more than the established AFR solutions.
  • danger22 - Thursday, January 7, 2010 - link

    maybe the amd 5000 cards are to new to have support for hyrda? what about trying some older lower end cards? just for interest... i know you wouldn't put them in a $350 mobo
  • vol7ron - Thursday, January 7, 2010 - link

    I like the way this technology is headed.

    Everyone is saying "fail" and maybe they're right because they want more from the release, but I think this still has potential. I would say either, keep the funding going, or open it up to the community at large to hopefully adopt/improve.

    The main thing is that down the road this will be cheaper, faster, better. When SSDs came out stuttering, people were also saying "fail."
  • shin0bi272 - Thursday, January 7, 2010 - link

    I know how you feel but their original claim was scalar performance with a 7watt chip on the mobo. It's not even as good as standard crossfire (and probably not even standard sli) so that's what's prompting the fail comments. Instead of getting 75fps on call of juarez with a pair of 5850's they should be getting 99 or 100 according to their original claim. Dont get me wrong it functions and for a chip thats literally a couple of months old (maybe 24 since its announcement) thats great but the entire point of hydra was to do it better out of the box than the card makers were doing it.
  • shin0bi272 - Thursday, January 7, 2010 - link

    I had high hopes for this technology but alas it appears it is just not meant to be. Maybe its the single pci-e 16x lane they are using to try to feed 2 pci-e 2.0 16x lane video cards... just saying. Would have been nice to be able to keep my 8800gtx and add in a 5870 but oh well.
  • AznBoi36 - Thursday, January 7, 2010 - link

    Why would you spend $350 on this mobo and then spend another $350 for a 5870, just so you can use your old 800GTX with a minimal gain? You could spend $150 on a CF mobo, plus 2 4890's at $150 each for a total of $350 that would give a 5870 a run for it's money.
  • shin0bi272 - Thursday, January 7, 2010 - link

    oh and the reason for the 5850's is because I am really wanting the dx11 capabilities... I could go with 2 4890's and end up paying less yes but it wouldnt be dx11.

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