The RV870 Story: AMD Showing up to the Fight
by Anand Lal Shimpi on February 14, 2010 12:00 AM EST- Posted in
- GPUs
TPS Rep...err PRS Documents
At ATI there’s a document called the Product Requirement Specification, PRS for short. It was originally a big text document written in Microsoft Word.
The purpose of the document is to collect all of the features that have to go into the GPU being designed, and try to prioritize them. There are priority 1 features, which are must-haves in the document. Very few of these get canned. Priority 2, priority 3 and priority 4 features follow. The higher the number, the less likely it’ll make it into the final GPU.
When Carrell Killebrew first joined ATI, his boss at the time (Dave Orton) tasked him with changing this document. Orton asked Carrell to put together a PRS that doesn’t let marketing come up with excuses for failure. This document would be a laundry list of everything marketing wants in ATI’s next graphics chip. At the same time, the document wouldn’t let engineering do whatever it wanted to do. It would be a mix of what marketing wants and what engineering can do. Orton wanted this document to be enough of a balance that everyone, whether from marketing or engineering, would feel bought into when it’s done.
Carrell joined in 2003, but how ATI developed the PRS didn’t change until 2005.
The Best Way to Lose a Fight - How R5xx Changed ATI
In the 770 story I talked about how ATI’s R520 delay caused a ripple effect impacting everything in the pipeline, up to and including R600. It was during that same period (2005) that ATI fundamentally changed its design philosophy. ATI became very market schedule driven.
ATI's R520 Architecture. It was delayed.
The market has big bulges and you had better deliver at those bulges. Having product ready for the Q4 holiday season, or lining up with major DirectX or Windows releases, these are important bulges in the market. OEM notebook design cycles are also very important to align your products with. You have to deliver at these bulges. ATI’s Eric Demers (now the CTO of AMD's graphics group) put it best: if you don’t show up to the fight, by default, you lose. ATI was going to stop not showing up to the fight.
ATI’s switch to being more schedule driven meant that feature lists had to be kept under control. Which meant that Carrell had to do an incredible job drafting that PRS.
What resulted was the 80% rule. The items that made it onto the PRS were features that engineering felt had at least an 80% chance of working on time. Everyone was involved in this process. Every single senior engineer, everyone. Marketing and product managers got their opportunities to request what they wanted, but nothing got committed to without some engineer somewhere believing that the feature could most likely make it without slipping schedule.
This changed a lot of things.
First, it massively increased the confidence level of the engineering team. There’s this whole human nature aspect to everything in life, it comes with being human. Lose confidence and execution sucks, but if you are working towards a realistic set of goals then morale and confidence are both high. The side effect is that a passionate engineer will also work to try and beat those goals. Sly little bastards.
The second change is that features are more easily discarded. Having 200 features on one of these PRS documents isn’t unusual. Getting it down to about 80 is what ATI started doing after R5xx.
In the past ATI would always try to accommodate new features and customer requests. But the R5xx changes meant that if a feature was going to push the schedule back, it wasn’t making it in. Recently Intel changed its design policy, stating that any feature that was going into the chip had to increase performance by 2% for every 1% increase in power consumption. ATI’s philosophy stated that any feature going into the chip couldn’t slip schedule. Prior to the R5xx generation ATI wasn’t really doing this well; serious delays within this family changed all of that. It really clamped down on feature creep, something that’s much worse in hardware than in software (bigger chips aren’t fun to debug or pay for).
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n7 - Sunday, February 14, 2010 - link
Another great story told.Thanx, Anand.
MrK6 - Sunday, February 14, 2010 - link
What a great piece. Thank you for taking the time to put this together; it's one of the best tech articles I've read.archcommus - Sunday, February 14, 2010 - link
Haven't even read the whole thing yet but I can already say this is excellent. Thank you, Anand.indicator - Sunday, February 14, 2010 - link
Hi allI felt I had to register here after reading this article , what a fantastic insight into everything that goes into making these GPU's and the dedication and talent it takes to be so creative.
Great to see Anands enthusiasm for the industry come across in the article too
I've been coming here and reading Anandtech since around the mid ninties I guess , it is a superb source of information , I look forward to every new article/review posted.
Keep it up guys
Lee
(uk)
d3x7r0 - Sunday, February 14, 2010 - link
Very very good article as usual in this website. AnandTech has been one of my favourite sites in the area for so long I don't even remember how I found out about the website, I actually believe I was still in 56k when I first came here.Anyway reading this article made me speculate on something (and please correct me if I'm wrong): If I got the timings right AMD-ATI should be working on the Northern Islands since the Radeon HD4xxx series days so the same issues they had with the HD5xxx series would be in the past. If this is true it means they know the HD4xxx were a success from the beginning of the process (or near it) and as such I can't but help it be even more excited to see what the next generation of ATI cards has in store.
It's such a good time to be an ATI fan it's not even funny :D
Atlantis6000bc - Sunday, February 14, 2010 - link
Those kind of article are the prime reason why I keep coming back to Anand....keep 'em comingThe13thWizard - Sunday, February 14, 2010 - link
Thanks Anand! Thats the best IT article Ive ever read! Very toughtfull and interesting!arnavvdesai - Sunday, February 14, 2010 - link
Really helps understand the industry a lot more. I really wish AMD would take a cue from its graphics division and really start hammering out what kind of chips do they want to build. However, they have their own set of challenges as Intel unlike NVIDIA is really really good on the foundry side as well.However, with gaming becoming more and more centered on consoles, does ATi have something cooking for the next generation of consoles? Would love Anand to ask them something about that. Do they believe that they will continue to sell enough cards to continue recouping their costs of designing and manufacturing them.
Vishnu Narayanan S - Sunday, February 14, 2010 - link
First of all, hats off to you for this amazing article.... Its these articles that bind us to the Anandtech website for years and years.I sincerely hope and request you to provide similar in-depth and "behind the scenes" stories from NVIDIA and Intel. Just to satisfy the FANbois... lol
fausto412 - Sunday, February 14, 2010 - link
once i started reading i couldn't stop. for a geek like me this was almost like sex:) keep them coming!