When AMD was launching the 5700 series last year, I asked AMD whether they were concerned about the pricing gap between the 5700 series and the 5800 series. The MSRP on the 5770 was $159, the MSRP on the 5850 was $259 - there was a $100 price gap, cutting right through the $200 sweet spot. AMD said they weren’t concerned, citing the fact that there were still products like the 4890 to cover that gap.

Things have changed since then. AMD hasn’t been getting quite the yield they were hoping for from TSMC’s 40nm process. Meanwhile a lack of pricing competition from NVIDIA has lead everyone in the chain to do some profit-taking that rarely gets to occur. The 5850 is now a $300 card, and the 5770 hovers between $160 and $170. That pricing gap that was $100 has become $130-$140. AMD has a hole.

Today they’re going to try to plug that hole with the Radeon HD 5830, the third and lowest member of the Cypress/5800 family.

  AMD Radeon HD 5850 AMD Radeon HD 5830 AMD Radeon HD 5770 AMD Radeon HD 4890
Stream Processors 1440 1120 800 800
Texture Units 72 56 40 40
ROPs 32 16 16 16
Core Clock 725MHz 800MHz 850MHz 850MHz
Memory Clock 1GHz (4GHz data rate) GDDR5 1GHz (4GHz data rate) GDDR5 1.2GHz (4.8GHz data rate) GDDR5 975MHz (3.9GHz data rate) GDDR5
Memory Bus Width 256-bit 256-bit 128-bit 256-bit
Frame Buffer 1GB 1GB 1GB 1GB
Transistor Count 2.15B 2.15B 1.04B 959M
TDP 151W 175W 108W 190W
Manufacturing Process TSMC 40nm TSMC 40nm TSMC 40nm TSMC 55nm
Price Point $299 $239 $159 $199

Much like the Radeon HD 4830 before it, the 5830 is a dual-purpose card. On the one hand it’s a card to fill a perceived gap in their product line, and on the other hand it’s an outlet for less-than-perfect Cypress chips. Particularly when yields could be better, AMD wants to take every chip they can and do something with it. The 5850 line sucks up chips that can’t meet the 5870’s clock targets and/or have a 1-2 defective SIMDs, but until now AMD hasn’t had a place to put a Cypress chip with further defects. With the 5830, they now have a place for those chips.

The 5830 will be using a more heavily cut down Cypress. Compared to the 5850 AMD is disabling another 4 SIMDs, giving us a total of 6 disabled SIMDs and 14 remaining active SIMDs. Furthermore the ROPs are also taking a shave, with half of the ROPs (16) being disabled. Since Cypress has 4 ROPs per memory controller, AMD is able to disable 2 of them in each cluster without disabling memory controllers, so the 5830 maintains all 8 memory controllers and a 256-bit bus.

The clockspeeds on the 5830 will be 800MHz for the core clock, and 1GHz (4GHz effective) for the memory clock. AMD tells us that the higher core clock is to help compensate for the ROP loss, while the memory clock is unchanged from the 5850. It’s worth noting that the 5830’s clock speeds have clearly been in flux for some time, as the sample cards AMD shipped out to the press came with a BIOS that ran the card at 800MHz/1.15GHz, with AMD giving us a BIOS update to put the card at the right clocks once it arrived.

Overall the 5830 has the same memory bandwidth as the 5850, while in terms of core performance it has better than 5850 performance along the fixed function pipeline (due to the higher core clock), 85% of the 5850’s performance in shader/computation/texturing activities, and 55% of the 5850’s pixel fillrate and Z/stencil performance due to the disabled ROPs. In a lot of ways this makes the card half of a 5850 and half of a 5770 – the latter has around 75% of the 5830’s shader performance and the same 16 ROPs, albeit ones that are actually clocked higher than the 5830 and giving the 5770 a slightly higher pixel fillrate.

Unfortunately disabling further units on Cypress isn’t enough to make up for the cost of running the chip at 800MHz instead of 725MHz like the 5850. The higher core clock requires a higher operating voltage (we suspect 1.175v), and as such the 5830 ends up having a higher load power than the 5850: 175W under load, versus 151W for the 5850 and 188W for the 5870. Idle power usage benefits from this situation however since idle clocks are fixed at 157/300 across the 5800 series; the extra disabled units bring idle power usage down from 27W on the 5850/5870 to 25W on the 5830.

Given the 175W load power, it shouldn’t come as a surprise that AMD and its partners are doing some recycling on board designs. The launch 5830s will be using the 5870’s board due to the similar power usage of the two cards. This is something that AMD says may change in the future if vendors want to do their own boards.

However while the 5870’s board is being used here, the 5870’s shrouded cooler is out. In fact any kind of reference design is out as AMD isn’t doing one. Instead this is going to be an AIB launch, so each vendor is going to be doing a custom design which at this point would entail a 5870 board with a custom cooler. Since the review samples that went out were 5870 cards with the appropriate functional units disabled on the GPU we don’t have any first-hand cards to show you, but AMD did send along a collection of photos from their vendors, showing how each vendor is equipping their 5830. The lack of a reference design for the 5830 also means that you can expect some significant variation in what the thermal and noise characteristics of the shipping cards are, as some of these coolers are significantly different.


Our sample 5830: A 5870 housing a 5830 GPU

Update: It looks like AMD's partners have been able to come through and make this a hard launch. PowerColor and Sapphire cards have started showing up at Newegg. So we're very happy to report that this didn't turn out to be a paper launch after all. Do note however that the bulk of the cards are still not expected until next week.

With that out of the way, it’s time for the bad news: this is more or less a paper launch. The chips are done (AMD has practically been stockpiling them since August) but AMD has decided to jump the gun on this announcement so that they can announce the 5830 before CeBit next week, where they believe the launch would get lost among the myriads of other products that will be launched at that time.

At this point the production of the final boards is running a week later than the launch itself, which AMD is attributing to the fact that their partner’s factories were shut down earlier this month for the Chinese New Year. Two of AMD’s partners are hoping to have cards to e-tailers on time for this launch, but as of half a day before the launch no one is sure whether they’ll make it. Realistically you’re looking at the middle of next week before the cards are widely available. 

We’re not amused by any of this, and we’ve told AMD as such. Paper launches were supposed to be something long-gone, and while this isn’t nearly as bad as what we’ve seen in previous years where products were paper launched solely to discourage consumers from buying a competitors product (there isn’t an NVIDIA product to counter at this point), this is still a paper launch, and there’s nothing good about a paper launch. This is a very bad habit to get in to.

And while we’re on the subject of supplies, we asked AMD what the continuing supply of the 5830 would be given that it’s a product of die harvesting, and the supply of its precursor the 4830 thinned out after some time. AMD tells us that they expect to be able to produce the 5830 in similar quantities as the 5850, which should give you an idea in relative terms of how many Cypress chips are coming back with 1-2 defective SIMDs or are missing clock targets, versus the number of chips coming back with 3-6 defective SIMDs or a defective ROP.

Finally there’s the second piece of bad news: the price. AMD is estimating $240 at launch for these cards, and we’ve seen that the price on the 5000 series can be quite variable. In terms of performance the 5830 is closer to what would be a Radeon HD 4880 with DX11, so you’re looking at a card that is going to underperform the 4890 and still cost at least $40 more. Of course at this point you can’t buy a 4890 (or a GTX 275) so AMD isn’t facing close competition at this performance level, but based on the historical pricing of the 4890 we strongly believe that $200 is the sweet spot for the 5830 right now.

Also Announced: Radeon HD 5870 Eyefinity 6 Edition
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  • MadMan007 - Thursday, February 25, 2010 - link

    Since when is ATi taking marketing technique pointers from nVidia?

    "...the 5830 has some very useful advantages over the 4890 – DX/DirectCompute 11, Eyefinity, better OpenCL support, and bitstreaming audio..."

    Substitute PhysX, CUDA, and 3D display and that would be an NV marketing line.

    (btw why does using quote tags always throw an error in article comments?)
  • Ramon Zarat - Saturday, February 27, 2010 - link

    I beg to differ. There are very clear distinctions between the technologies you mentioned!!!


    CUDA: Proprietary API, closed platform strictly regulated by Nvidia that will be soon obsolete due to OpenCL broad adoption. Market penetration is still limited to vertical market niches.
    Stream: Based on OpenCl, an open platform supported by the whole community representing the future of the industry which will presumably enable any if not all applications and games properly coded and compiled to benefit from it.

    PhysX: Proprietary API supported by only a dozen games out of which 10 are very bad.
    Havok: Will transparently use OpenCL open standard to do in-game Physics, which will ensure a wide adoption.

    Nvidia: Bitsreaming *REGULAR* audio over HDMI
    ATI: Bitstreaming *TrueHD/DTS-HD Master Audio* audio over HDMI

    3D vision: Proprietary API. Need one of *ONLY* 4 Nvidia approved 120Hz LCD, ( http://www.nvidia.com/object/3D_Vision_Requirement...">http://www.nvidia.com/object/3D_Vision_Requirement... ) and the games must be supported in driver. Costly setup, low market penetration.
    Eyefinity: Actually work out of the box for 2D environment. You only need any 2 LCD/CRT + 1 LCD with display port (any brand) or a DVI/HDMI panel with an active converter. A 6 ports version is launching in a couple of weeks. For 3 panels gaming, game profiles are now outside drivers and available almost as soon as a new games come out. Drivers for games still need some polishing.

    I try very hard to be objective, but the facts speak by themselves. ATI is doing better technology right now and shouldn't be ashame to publicize its superiority. By contrast, Nvidia's totalitarian TWIMTBP program, dictatorial proprietary stuff everywhere, and deceptive general attitude as of late ("late", as in the last 5 years...), are ethically highly questionable. The day ATI do the same, I will denounce them as well.
  • piroroadkill - Thursday, February 25, 2010 - link

    Exactly, nobody gives a shit.

    The 4890 is faster and cheaper, the end
  • ImSpartacus - Thursday, February 25, 2010 - link

    No kidding. I am so thankful that I got my 4890 when it came out. I only paid $225 for it too.

    It still hasn't been topped in its price point.
  • Makaveli - Thursday, February 25, 2010 - link

    I picked up my 4890 in Oct for $189 and still laughing about it.

    I won't bother upgrading until the successor too the 5xxx series comes out.
  • kmmatney - Thursday, February 25, 2010 - link

    I jumped on the MSI HD4890OC deal for $180 a year ago, and actually received the rebate after 4 months. Amazing that you can't spend the same amount of maney and get something that performs better a year later.
  • strikeback03 - Thursday, February 25, 2010 - link

    Not really that amazing, it is what happens when there is no real competition. If Nvidia can shock the world and drop something new and good at the $200 price point it is a good bet you will see the whole market adjust quickly.
  • Deville - Thursday, February 25, 2010 - link

    Exactly. It's silly to offer another card that performs in the range of last gen's cards. What's the point of "upgrading" if there's no upgrade?
    If it can barely keep up with last year's models, how can we expect it to do the DX11 stuff? And isn't the DX11 stuff pretty much the only reason to upgrade anyway?

    Here's the problem when comparing new versions of 5000 series cards:
    The numbering system helps, but we have precious little data to show us how DX11 even performs under these new cards.

    I love reading your shootouts, but give us DX11 benchies, please.
  • san1s - Thursday, February 25, 2010 - link

    that's exactly what I was thinking
  • gumdrops - Thursday, February 25, 2010 - link

    Where are all the DX11 game tests like DIRT 2 or Alien vs Predator? BattleForge is the only one and it's unclear if the game was even run in DX11 mode for cards that support it.

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