Half Life 2 GPU Roundup Part 1 - DirectX 9 Shootout
by Anand Lal Shimpi on November 17, 2004 11:22 AM EST- Posted in
- GPUs
In Jail, with Friends
Our Prison demo features a level that was a part of an older Half Life 2 showcase a year or so ago. In this indoor level, a group of spider-like-creatures help our player fend off a large group of soldiers as well as automated gun turrets.
There is a lot of gunfire in this level which makes this indoor level more GPU bound than it would have otherwise been. Since Gordon doesn’t have a flashlight at this point in the game, we didn’t use it during our recording of the demo. Despite the lack of flashlight and the fact that it’s an indoor level, we found that this demo was decently GPU bound.
The firing effects of the turrets are just beautiful
Once again we have the X800 XT at the top of the charts, with a 5% performance advantage over NVIDIA’s 6800 Ultra. The 6800GT holds a similar 5% advantage over the X800 Pro.
In the $200 - $300 range we once again see basically no difference between the 6800, 6600GT and the X700 XT.
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Nuke Waste - Thursday, December 16, 2004 - link
Would it be possible for AT to update the timedemos to Source Enigne 7? Steam "graciously" updated my HL2 platform, and now none of my timedemos work!The Internal - Friday, December 3, 2004 - link
Which x700 XT card was used? How much RAM did it have?VortigernRed - Tuesday, November 23, 2004 - link
"Remember that we used the highest detail settings with the exception of anisotropic filtering and antialiasing, "That is not what you are showing on the SS on page 2. You are showing there that you have the water details set to "reflect world" not "reflect all".
I would be interested to see how that affects the performance in your benchmarks with water in them, as some sites are showing larger wins for ATI and it seems possible that this setting may be the difference.
It certainly looks much better in game with "reflect all" but does affect the performance.
PS, sorry for the empty post above, trying to guess my username and password!
VortigernRed - Tuesday, November 23, 2004 - link
Warder45 - Sunday, November 21, 2004 - link
I'd like to know what you guys think about X0bit's and other reviews that have ATI way ahead in numbers do to turning on Reflect All and not just reflect world.http://www.chaoticdreams.org/ce/jb/ReflectAll.jpg
http://www.chaoticdreams.org/ce/jb/ReflectWorld.jp...
Some SS.
Counterspeller - Friday, November 19, 2004 - link
I forgot about my specs : P4 3.0 3HD 8, 16, 60Gb, MB P4P800-E Deluxe, Samtron 96BDF Screen.Counterspeller - Friday, November 19, 2004 - link
I don't understand... I have a GeForce 256 DDR, and the ONLY game that I have not been able to play is DOOM 3, only because it asks for 64Mb of VRAM, and I only have 32. I'd like to play HL2, but I don't have it. Perhaps it'll be like D3... not enough VRAM, and in that case, the 2nd game I can't play with that board. What I don't understand is this : how can anyone be complaining because x game or y game «only» gives us 200 fps... Can YOU see 200 fps ? we're happy with 24fps on TV, 25fps in the theaters, and we're bitchin' about some game that only gives us 56.7 fps instead of the «behold perfection» 67.5. I know there is a difference, and yes, we can see that difference, but is it useful, in terms of gameplay ? Will you be fragged because of a 1 or 2 or even 3 fps difference between you and your opponent ? Stupidity gets us fragged, not fps. I believe that anything below 30/40 fps is nice, but unplayable, when it comes to action games. I'm happy with 60. Anything above it is extra. I have played with this very board many demanding games, and I can say that yes, some parts are demanding on the board. But I never lost because of it. Resuming : I don't understand this war between ATI lovers and NVIDIA lovers. I've been using the same board for years, and I never needed to change it. Unless it crumbles, I'll stick with it.Counterspeller - Friday, November 19, 2004 - link
I don't understand... I have a GeForce 256 DDR, and the ONLY game that I have not been able to play is DOOM 3, only because it asks for 64Mb of VRAM, and I only have 32. I'd like to play HL2, but I don't have it. Perhaps it'll be like D3... not enough VRAM, and in that case, the 2nd game I can't play with that board. What I don't understand is this : how can anyone be complaining because x game or y game «only» gives us 200 fps... Can YOU see 200 fps ? we're happy with 24fps on TV, 25fps in the theaters, and we're bitchin' about some game that only gives us 56.7 fps instead of the «behold perfection» 67.5. I know there is a difference, and yes, we can see that difference, but is it useful, in terms of gameplay ? Will you be fragged because of a 1 or 2 or even 3 fps difference between you and your opponent ? Stupidity gets us fragged, not fps. I believe that anything below 30/40 fps is nice, but unplayable, when it comes to action games. I'm happy with 60. Anything above it is extra. I have played with this very board many demanding games, and I can say that yes, some parts are demanding on the board. But I never lost because of it. Resuming : I don't understand this war between ATI lovers and NVIDIA lovers. I've been using the same board for years, and I never needed to change it. Unless it crumbles, I'll stick with it.TheRealSkywolf - Friday, November 19, 2004 - link
I have a fx 5950, i have turned on the x9 path and things run great. 1st and all the graphics dont look much better, you see slight differences on the water and in some bumpmapping, but minor things.So i guess its time for Ati fans to shut up, both the fx and the 9800 cards run the game great.
Man, doom3 showed all the wistles and bells, why wouldnt hl2? I think is very unprofessional from Valve to do what they did.
SLI - Friday, November 19, 2004 - link
Umm, why was the Radeon P.E. not tested?