Qualitative Analysis: Audio Listening

Over the short time that we've been able to spend with the Elite Pro, we have listened to way too many sounds to talk about every single piece by name. Instead, we will talk about the general experience that we had in a particular category of listening. This way, we will be able to mention the most important aspects of a particular function without getting bogged down in describing each sound that we heard.

Compressed Audio Listening: This is one of the most important categories in today's listening experience. The SB X-Fi Elite Pro is very capable of reproducing MP3, Ogg, and other types of compressed audio streams. Of course, clearly hearing the cold, metallic, distorted sound of overly compressed audio isn't as rewarding an experience as it may sound. What else is all that processing power there for if not to clean up the sound on older files? We turned on the 24-bit Crystallizer and listened for a while. In some 128kbps MP3s, the Crystallizer helped to bring out the snap, crackle and pop, and generally gave life back to the audio (especially in compressed live recordings). In other cases, the experience was overtaken by the effect with already emphasized snare or bass hits becoming almost uncomfortable to listen to (like Massive Attack's Teardrop).

16bit / 44.1kHz Listening: The CD audio experience is much better under the X-Fi Elite Pro than on earlier SoundBlaster products. It used to be that without bypassing the kernel mixer, CD audio would sound a little washed out while playing on a Creative Labs product. The foreground could sometimes get smashed into the background. We had no such experience with the X-Fi. Even our live recordings sounded like they should. When we decided to try the Crystallizer here, our experience seemed less useful than our compressed audio experience. It generally just made music sound different. Poorly mastered audio could sometimes benefit, and in many cases, we didn't care if the Crystallizer was on or off, but there were times when we would have had a better time turning it off and cranking the volume.

DVD-Audio: Crystal clear and beautiful. No need for any filtering here. Unfortunately, try as we might, it is difficult for us to hear any difference in listening to DVD-Audio on an Audigy as opposed to the X-Fi. Each card sounds as good as the source as far as our ears can tell. For lack of a 7.1 speaker system, we were unable to attempt enabling CMSS-3D for upmixing the DVD-Audio beyond 5.1 surround.

Games: Unfortunately, there are not a great many games out there that support X-Fi yet. On our list are Doom 3 and Battlefield 2. We tested both of these games and attained good results. We weren't able to create accurate and repeatable sound tests, but from our subjective analysis of gameplay, we couldn't really discern a quality difference between older hardware and the X-Fi. We will be able to judge better the qualitative use of 127 hardware channels when more games come out built around using the resources that Creative has provided to the fullest. Our experience with the MacroFX feature was less than rewarding. The MacroFX feature of CMSS-3D is supposed to account for a realistic proximity effect for near-field sources. What it did was make our guns hurt our heads while already hard-to-hear friendlies become even less audible. Yes, the feature was effective in performing its task, but at the same time, we aren't quite sold on altering the game developers intended sound.

CMSS-3D and Headphone Listening: One of the heavily talked about features of the X-Fi is supposed to be enhanced headphone listening through positional audio techniques and CMSS-3D. Even with all the advanced algorithms for downmixing 5.1 sound to a spacialized headphone mix, audio played with CMSS-3D sounded rather muddied to this listener. Despite the addition of simulated environmental reflections, frontal sounds felt as if they were located near the sides of my head above my ears. Every listener is different, so your mileage may vary. Under games, CMSS-3D seemed to be more distracting than useful. It can be interesting for a change of pace, or to add a disturbing quality to games that makes you want to squint in anticipation of firing a weapon. Some people may like it, but we prefer gaming (and all other listening) without CMSS-3D enabled. Headphone listening on the X-Fi is excellent if only because of the high quality components used in its implementation. In our opinion, the sound quality enhancements that Creative promises headphone listeners through X-Fi are a hit or miss at best.

Performance and Quality: Game Tests Final Words
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  • Fricardo - Saturday, October 29, 2005 - link

    I would really like to see performance numbers on the cheaper x-fi components.
  • flachschippe - Monday, October 24, 2005 - link

    quote:

    the Quartet is made up of 4 independent two-issue SIMD engines

    "Thread-Interleaved" could also mean simply multithreading, but on a single processor ("engine").
  • Gooberslot - Thursday, September 1, 2005 - link

    Am I wrong in assuming that having high stereo crosstalk in the upper ranges is worse than having it in the lower ranges? If not then this X-fi is junk because that crosstalk is way too high.
  • ceefka - Thursday, September 1, 2005 - link

    You're right: the whole idea behind a 5.1 setup. With most modern music however a lot of high frequencies aren't even panned in a distinctive direction.
  • Anton74 - Wednesday, August 31, 2005 - link

    What's the resolution of the ADC? Is it the same for the various X-Fi cards available at the moment?
  • MrCoyote - Wednesday, August 31, 2005 - link

    Creative still hasn't got it right. The chip resamples all audio, just like the Audigy series. This is no good for musicians and amateurs that want to use it to record audio. If you set your audio software to record 24bit 96KHz, it will downsample to 16bit 48KHz, and then upsample output back to 96KHz. Cheaper audio cards from M-Audio can do true sampling faithfully. Why can't Creative get it right?

    Sorry, but I'm passing it up and sticking with M-Audio. I may lose a few FPS and not have EAX3, but true, faithful sampling is what I also need for recording. I don't just play games. Creative thinks audio cards are only good for games, not recording. I'm not wasting money to buy two different audio cards.
  • dejerez - Wednesday, August 31, 2005 - link

    What product do you refer to? X-Fi does not need to down- or upsample. Everybody has their preferences but being M-Audio advocate does not mean you do not have to read review of the product you are posting comments about. X-Fi's clock works at the speed of your choice. And if you WANT to use sample rate conversion this has been vastly improved. That is the only card on the market that does distortion-free SRC which is great if you want to mix sounds from sources recorded at differnet sampling rates. Are you musician? I wish you were because you are not in position to appreciate how much this card can help a recordist or sound engineer...
  • DerekWilson - Wednesday, August 31, 2005 - link

    dejerez is right -- you can set the card to internally sample everything at 96kHz.

    I'll also agree that mixing sources of different samplerates with no distortion and no conversion necessary is a nice thing. But locking samplerate is also important in the current landscape of audio software.
  • mindless1 - Thursday, September 1, 2005 - link

    I'm not so sure you're correct here. Setting it to "sample everything at 96Hz" may be exactly what causes the resampling that audiophiles want to avoid. Internal sampling rate is a variable any card could do with software alone, but I/O sampling rate is not.

    It also appears to have NO 44.1 crystal, meaning it can't even play back an audio CD properly without resampling it.
  • Somerset - Tuesday, September 6, 2005 - link

    You can set X-Fi to play back audio CDs at 44.1kHz without any resampling. In the Audio Creation mode, you can easily set the master clock to 44.1kHz if desired. On the other hand, resampling is no longer a negative with X-Fi as all audio test graphs clearly show that X-Fi's resampling produces a very clean signal. Resampling should no longer be considered a weakness of X-Fi.

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