Final Words

The UI for a graphics driver (or any software for that matter) should strive for a certain level of functionality and usability for its user. There should be access to all the necessary options while still being intuitive and easy for users to navigate. This is the basic ideal requisite for all driver interfaces, and it is our experience that NVIDIA's graphics drivers over the years have done just that. One issue that has plagued ATI's driver interface is the issue of startup time and lag after clicking on selections in the menu. While we are only talking seconds here, this can be pretty frustrating, and gives the interface a very "clunky" feel over NVIDIA's, which don't have this problem.

Change is necessary as technology evolves, and it's sometimes difficult dealing with an interface we aren't used to even when it is generally accepted as better than the previous version (think Windows and the 95 and XP UI upgrades). Whether or not this driver will be better or worse than the previous one is open to debate, but this is something we are taking into account when critiquing the 90 Series ForceWare update. Putting aside our initial prejudices against the new interface however, there are some differences from the old version that need to be addressed.

Some advanced settings that were available using Coolbits or NVTweak with the classic interface are no longer accessible, which could cause some problems for users needing to access them. Fortunately, these are still able to be tweaked by choosing the option to go back to the old interface so it looks to be more of an inconvenience rather than a detriment for those using the driver. The things that appear left out include Display Mode Timing, Refresh Rate Overrides, Additional Direct3D Settings, and Additional Information (VESA BIOS Details). Some of these are serious omissions for some, as mentioned earlier. HDTV use for many people requires the ability to fine tune the resolution, and until this is corrected you will need to revert to the classic UI.

It's good that NVIDIA has left the option to go back to "classic" mode over the new one, but it defaults to the new mode when installed. Figuring out how to switch back can be confusing initially, but it turns out that all you need to do is enter the View menu and select "Switch to Classic Interface." It would be helpful if this option were placed more prominently, perhaps under one of the Main Menu icons. You can also switch to the classic UI through the "Advanced" dialog off the standard Windows Display Settings interface, though that's even less intuitive.

The new driver interface has a couple of solid positives going for it as it stands, and these should be noted. Keeping access to the classic mode could technically be seen as one, but there's no doubt the revamped heat section is a plus. The real-time preview mode may also be useful for newer users, though most enthusiasts will simply find it to be window dressing that gets in the way. Being able to log heat levels while benchmarking or playing games is a nice thing for enthusiasts and overclockers who wish to keep track of temperature over time. Intel, ATI, S3, and other graphics hardware designers would do well to adopt a similar option for their own drivers. The new drivers also offer integration with NVIDIA's chipset drivers, providing a common interface, and the latest nTune 5.0 software also (partially) integrates with the new UI and allows control over many aspects of the motherboard that were previously only accessible by rebooting and entering the CMOS menus. Finally, all of the screens do an admirable job of providing context sensitive tips at the bottom that explain what each setting changes.

That said, NVIDIA needs to improve on their new interface even further. As it stands, the menus look Vista-like, but act a lot more like the current windows explorer. The issue is in the branching sections: it is difficult to immediately find which section the particular setting you are looking for will be under. Whereas the old way has all of the settings listed right under the top level menu options, the 90 Series driver's "sections within sections" style requires users to hunt around for some items. This could be remedied by having the subsections listed and accessible via the main menu (as Vista's control panel will be) in each of the main icons. At any rate, it needs to be clear which options are contained within each category or even the novice users NVIDIA is attempting to cater to will become frustrated while attempting to change even the simplest settings.

To summarize, these are the main things we would like to see NVIDIA incorporate with the 90 series drivers:

  • Make the interface more easily navigable; it should be easier to find certain specific settings from the main menu.

  • Provide access to more driver settings; at the very least, provide access to options that were available in the previous driver version (i.e. refresh rate overrides).


While the NVIDIA driver interface has changed dramatically from the previous version, it makes sense for NVIDIA to revamp the design to better resemble the Vista interface. If incorporated correctly, this kind of interface could be potentially very useful, but as it stands, NVIDIA has some tweaking of their own to do before the 90 series control center can live up to its potential. Of course, offering a Vista-like interface on top of XP is not really necessary, but some people might like the new UI and giving users the choice of which interface to use is definitely appreciated. We only hope that the classic control panel doesn't go the way of ATI's old control panel - while ATI technically continues to offer their old UI, CrossFire users are required to upgrade to CCC if they want to actually take advantage of their dual GPUs.

Given the Beta nature of the current 90 series drivers, we can't draw too many final conclusions. Hopefully, our above concerns will be addressed, and overall the new UI seems to be shaping up nicely. There will certainly be hold-outs that like the older interface, and some of us will be among them pending a few hopefully easy fixes. In the mean time, we look forward to seeing what future refinements NVIDIA will offer.

Driver Menu (Continued)
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  • unclebud - Monday, June 26, 2006 - link

    i can see that
    readily evident from the cookie cutter response i was given in return --
    must work in tech support to just ignore my problem and post a completely unusable solution like that. hmh
    i said ati doesn't make me install ANYTHING BUT THE DISPLAY DRIVER, unlike NVIDIA
    it didn't work either, the dvi port is still unrecognized by NVIDIA'S "DRIVERS". playing gta is even more choppy. thanks for nothing... :( i should have known better than to ask for help in here
  • mindless1 - Saturday, June 10, 2006 - link

    I prefer the current/old CP UI too. Let's hope someone hacks it so the old CP can be used with the new drivers.
  • DerekWilson - Sunday, June 11, 2006 - link

    if it wasn't clear in the article, the old version can still be used, but is not by default.

    if nv follows ati, we won't have to worry about them ditching the old cp for a good while... but it still going to be a pain to switch back after every install.
  • amdwilliam1985 - Saturday, June 10, 2006 - link

    does anyone knows the performance of the new series of drivers? i still cannot find a good driver that could beat my 77.77, btw i'm running 6600gt. i have tried some 80th series drivers, but they all gave me lower 3d05 and 06 scores. someone want to recommend a best driver for my 6600gt?
  • JarredWalton - Saturday, June 10, 2006 - link

    A lot of the driver updates address specific issues in specific games, so often there's not much point in upgrading. Of course, basing your decision on whether or not the drivers are better off of 3DMark is not generally a good way to go, unless you play 3DMark on a regular basis. You might want to look at our http://www.anandtech.com/video/showdoc.aspx?i=2754">NVIDIA Regression Testing article for some more information on which drivers to use. Basically, if you haven't encountered problems with any games using the 77.77 drivers (lucky number seven?), you might as well stick with them until you do.
  • unclebud - Friday, June 9, 2006 - link

    today i just bought a stupid bfg fuzion 6200 pci card and am having trouble just getting the bloatware that is nvidia installed!!! i don't need a stupid 21 mb ui running in the tray to play a game!!!
    i bought some x1600 pros from sapphire - windows xp asks for drivers - insert disc - boom! drivers installed... done
    windows xp found drivers for pny 5200/5500 pci AUTOMATICALLY, with NO need for a disc. done
    but now, eveyrtime i try to install the drivers that were downloaded from their buggy site -- or off of the disc, it wants to connect to the internet for "updated version" or some baloney
    blah nvidia... 3dfx must be turning over in their grave...
  • JarredWalton - Saturday, June 10, 2006 - link

    I have no idea what difficulties you're having, but it's pretty simple on NVIDIA cards: skip the Windows "new hardware" dialog, run the NVIDIA install, reboot and you're done. If that's not working, then most likely it's due to driver conflicts with whatever card you were using before. Try Driver Cleaner to fix that sort of thing.

    According to a couple test systems I have in front of me:
    -----------------------
    NVIDIA 6800 GS SLI config:
    Athlon 64 3800+ 939
    2x512MB RAM

    nvsvc32.exe: 3300KB
    (Yes, I'm sure there is more memory used elsewhere that doesn't show up in task manager.)

    Right-click on desktop and select NVIDIA Control Panel, and it takes 3 seconds for the CP to appear.


    ATI X1600 Pro:
    Opteron 146 @ 2.8 GHz
    2x512MB RAM

    ati2evxx.exe: 2132KB
    ati2evxx.exe: 2860KB
    CLI.exe: 5088KB
    CLI.exe: 8512KB
    (The above comment also applies here: there is more memory used by the ATI drivers than is indicated in task manager. If not, what's happening that takes so long in the following test?)

    Right-click desktop and select ATI Catalyst Control Center; wait 11 seconds for it to appear, watch the screen flicker, and then once loaded the various pages still take a lot longer to display.


    Bottom line is that I find the ATI drivers to be far less responsive, they use more memory (hello .NET!), and of course the older NVIDIA control panel is still my preferred solution.
  • DerekWilson - Friday, June 9, 2006 - link

    This incarnation of NVIDIA's control panel places a cartoonish mask over a clunky and hard to use interface.

    If they were going for vista, they need to actually make it work like vista and not stop short at oversized icons. It's like they took the least useful part of vista and decided to grab on for dear life.

    This UI can be saved, but they need to go back to having fewer menus within menus (or at least bring some frequently used options closer to the top level). There are just too many clicks involved to get to the real options. And saving recent tasks is good, but its just not good enough.

    It's not even about saving time for those of us who need to navigate these settings all day every day (though that's a factor as well) -- its all about ease of use and intuitive design. This new control panel has neither.

    of course, that's all in my opinion :-)
  • Athlex - Friday, June 9, 2006 - link

    Exactly. Microsoft did the same thing to the Win2K interface when they cranked out XP. I think I lucked out by sticking with Windows 2000. Just installed a 7800GS and 90-series drivers in my machine and it appears to have the older-style control panel like the 80-series drivers.
  • One43637 - Friday, June 9, 2006 - link

    looks tacky to me. doesn't it seem like they just embedded the control panel into a MS window?

    /shrugs

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