Fall '06 NVIDIA GPU Refresh - Part II: GeForce 7950 GT and SLI
by Derek Wilson on September 14, 2006 9:00 AM EST- Posted in
- GPUs
The Elder Scrolls IV: Oblivion Performance
While it is disappointing that Oblivion doesn't have a built in benchmark, our FRAPS tests have proven to be fairly repeatable and very intensive on every part of a system. While these numbers will reflect real world playability of the game, please remember that our test system uses the fastest processor we could get our hands on. If a purchasing decision is to be made using Oblivion performance alone, please check out our two articles on the CPU and GPU performance of Oblivion. We have used the most graphically intensive benchmark in our suite, but the rest of the platform will make a difference. We can still easily demonstrate which graphics card is best for Oblivion even if our numbers don't translate to what our readers will see on their systems.
Running through the forest towards an Oblivion gate while fireballs fly by our head is a very graphically taxing benchmark. In order to run this benchmark, we have a saved game that we load and run through with FRAPS. To start the benchmark, we hit "q" which just runs forward, and start and stop FRAPS at predetermined points in the run. While not 100% identical each run, our benchmark scores are usually fairly close. We run the benchmark a couple times just to be sure there wasn't a one time hiccup.
As for settings, we tested a few different configurations and decided on this group of options:
Our goal was to get acceptable performance levels under the current generation of cards at 1600x1200. This was fairly easy with the range of cards we tested here. These settings are amazing and very enjoyable. While more is better in this game, no current computer will give you everything at high res. Only the best multi-GPU solutions and a great CPU are going to give you settings like the ones we have at high resolutions, but who cares about grass distance, right?
While Oblivion is very graphically intensive and is played mostly from a first person perspective (and some third person), this definitely isn't a twitch shooter. Our experience leads us to conclude that 20fps gives a good experience. It's playable a little lower, but watch out for some jerkiness that may pop up. Getting down to 16fps and below is a little too low to be acceptable. The main point to bring home is that you really want as much eye candy as possible. While Oblivion is an immersive and awesome game from a gameplay standpoint, the graphics certainly help draw the gamer in.
The GeForce 7950 GT hits our playable framerate mark at 1280x1024 with a comfortable 23.4 fps. While the X1900 XT does outperform the 7950 GT by a good margin, for the price we still see acceptable performance from NVIDIA's new part.
From the NVIDIA camp, the 7950 GT and 7900 GTX are barely playable at 1600x1200. While the 7900 GS isn't as capable, adding a second card for SLI is a viable option to support this resolution if necessary. Owners of higher end LCD panels will benefit from lower resolutions in spite of the scaling, as the effects are more important in this game. In order to run anything higher than 1600x1200 with these settings, the minimum requirement is a 7950 GT SLI setup. An X1900 / X1950 CrossFire setup is the absolute best option in the case of Oblivion though.
While it is disappointing that Oblivion doesn't have a built in benchmark, our FRAPS tests have proven to be fairly repeatable and very intensive on every part of a system. While these numbers will reflect real world playability of the game, please remember that our test system uses the fastest processor we could get our hands on. If a purchasing decision is to be made using Oblivion performance alone, please check out our two articles on the CPU and GPU performance of Oblivion. We have used the most graphically intensive benchmark in our suite, but the rest of the platform will make a difference. We can still easily demonstrate which graphics card is best for Oblivion even if our numbers don't translate to what our readers will see on their systems.
Running through the forest towards an Oblivion gate while fireballs fly by our head is a very graphically taxing benchmark. In order to run this benchmark, we have a saved game that we load and run through with FRAPS. To start the benchmark, we hit "q" which just runs forward, and start and stop FRAPS at predetermined points in the run. While not 100% identical each run, our benchmark scores are usually fairly close. We run the benchmark a couple times just to be sure there wasn't a one time hiccup.
As for settings, we tested a few different configurations and decided on this group of options:
Oblivion Performance Settings | |
Texture Size | Large |
Tree Fade | 100% |
Actor Fade | 100% |
Item Fade | 66% |
Object Fade | 90% |
Grass Distance | 50% |
View Distance | 100% |
Distant Land | On |
Distant Buildings | On |
Distant Trees | On |
Interior Shadows | 95% |
Exterior Shadows | 85% |
Self Shadows | On |
Shadows on Grass | On |
Tree Canopy Shadows | On |
Shadow Filtering | High |
Specular Distance | 100% |
HDR Lighting | On |
Bloom Lighting | Off |
Water Detail | High |
Water Reflections | On |
Water Ripples | On |
Window Reflections | On |
Blood Decals | High |
Anti-aliasing | Off |
Our goal was to get acceptable performance levels under the current generation of cards at 1600x1200. This was fairly easy with the range of cards we tested here. These settings are amazing and very enjoyable. While more is better in this game, no current computer will give you everything at high res. Only the best multi-GPU solutions and a great CPU are going to give you settings like the ones we have at high resolutions, but who cares about grass distance, right?
While Oblivion is very graphically intensive and is played mostly from a first person perspective (and some third person), this definitely isn't a twitch shooter. Our experience leads us to conclude that 20fps gives a good experience. It's playable a little lower, but watch out for some jerkiness that may pop up. Getting down to 16fps and below is a little too low to be acceptable. The main point to bring home is that you really want as much eye candy as possible. While Oblivion is an immersive and awesome game from a gameplay standpoint, the graphics certainly help draw the gamer in.
The GeForce 7950 GT hits our playable framerate mark at 1280x1024 with a comfortable 23.4 fps. While the X1900 XT does outperform the 7950 GT by a good margin, for the price we still see acceptable performance from NVIDIA's new part.
From the NVIDIA camp, the 7950 GT and 7900 GTX are barely playable at 1600x1200. While the 7900 GS isn't as capable, adding a second card for SLI is a viable option to support this resolution if necessary. Owners of higher end LCD panels will benefit from lower resolutions in spite of the scaling, as the effects are more important in this game. In order to run anything higher than 1600x1200 with these settings, the minimum requirement is a 7950 GT SLI setup. An X1900 / X1950 CrossFire setup is the absolute best option in the case of Oblivion though.
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pmcguire - Thursday, September 21, 2006 - link
Anyone tried the XFX card in a Zalman HD160 case?I have ordered one but now I am getting nervous that the heatsink is too high.
zemane - Saturday, September 16, 2006 - link
marine73 - Friday, September 15, 2006 - link
With some versions of the 7900GT costing $280, you'd have to be nuts not to spend the xtra $20 bucks to get the additional 256Mb of ram. The performance increase is obvious from the charts, and since most Nvidia cores do OC fairly well (my BFG is running 580/800) you could most likely get the 7950GT to peform like a 7900GTX, for about 150-200 bucks less. Now if only they can get them to be DirectX 10 compliant...Pastuch - Thursday, September 14, 2006 - link
In Canada you can buy an ATI/Saphire X1900xt 512mb for $299. A 7950GT goes for $350. These prices are pulled from this weeks flyer at NCIX.com, the Canadian Newegg.As always, Nvidia screws over Canadian customers.
yyrkoon - Monday, September 18, 2006 - link
Gee, lets see, I wonder if buying a graphics card that is currently based in my home country is cheaper than one that has to be imported . . .Wait until ATI moves to the US . . .
Pastuch - Thursday, September 14, 2006 - link
THe lowest price I can find in Canada on a 7900GT is $290.ROFL at Nvidia.
P.S. I actually would rather buy Nvidia but the prices up here are so out of whack I can't justify it.
coldpower27 - Friday, September 15, 2006 - link
Yeh, Nvidia currently is expensive in Canada, until prices normalize the X1900 XT 512 is a pretty good deal, as long as it remains in supply.xsilver - Thursday, September 14, 2006 - link
funny,down here in australia - its the other way around
nvidia is cheaper
7900gt = 374au ($280US approx
x1900xt = 410AU (308US approx)
ati is still the better buy because its faster.
it actually gets worse in the lower price bracket of x1900gt as they are quite hard to find and really expensive
xsilver - Thursday, September 14, 2006 - link
oh wait - just looked againthat x1900xt is the 256mb model
if u want the 512mb model
= 525au (395US)
7950gt 512mb = $430au = 325us
big difference!
splines - Friday, September 15, 2006 - link
Same with all electronics, pretty much. Everything from mobile phones up to the AUD$1000 PS3 - and Americans complain about $600?The really odd thing is we have the second highest standard of living in the world, yet our currency is also one of the most undervalued amongst western industrialised nations. Granted, our market is small, but 20-odd million people still have a lot of purchasing power.
*sighs* Maybe one day they'll take us seriously.