The disappointing fact is that the Unreal engine can not take advantage of such fast video card speeds, as can be seen in the graphs above. It appears that the Unreal engine has hit a limiting value at each resolution and it can not surpass these values without a CPU upgrade. Running on the test Pentium III 550E, Unreal Tournament performs almost exactly the same in every instance, including the overclocked and SDR cards. Until the actual game engine is updated, it is quite unlikely that any significant speed increases will come from GeForce based cards.

Quake III Arena Performance Conclusion
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