Intel Celeron 1.7GHz - Pentium 4 Powered
by Anand Lal Shimpi on May 16, 2002 4:04 AM EST- Posted in
- CPUs
3D Gaming Performance
When it comes to most 3D games there's generally very little performance to be found by heavily optimizing for SSE2 or 3DNow! on either of these processors and thus the performance is mostly dependent on the overall platform (e.g. FPU capabilities, chipset, memory latency/bandwidth, cache latency/bandwidth, etc...).
We'll start off with our favorite 3D gaming benchmark - the Unreal Performance Test 2002. For an explanation of what this test is and why it is so significant, be sure to read our 15-way GPU Shootout that we used to introduce the test. In short, the benchmark uses the current build of the Unreal Engine (that will power games such as UnrealTournament 2003 and Unreal II) and serves as a great indication for future performance in games that use the engine.
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Once again we see that although it's a member of AMD's current flagship line, the Athlon XP 1600+ does quite well as a value processor. The small L2 cache of the Celeron hurts its performance in next-generation games such as Unreal Tournament 2003; if you look at any of our high-end desktop CPU comparisons you'll realize that without the 512KB L2 cache of the Northwood core, the Pentium 4 does not do well in many of these gaming tests.
Even overclocking the 1.7GHz Celeron to 2.26GHz can't bring the Celeron up to speed with a 1.7GHz Pentium 4.
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Even under today's latest games the Celeron is in dire need of more cache. It's clear that for the money, the Athlon XP 1600+ is once again the best offering here.
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By far the poorest showing of its performance comes under Comanche 4 where the new Celeron is unable to outperform the 256KB L2 equipped Tualatin-Celeron running at 1.2GHz.
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