GPU Shootout with Unreal Tournament 2003 Part II: CPU Scaling
by Anand Lal Shimpi on July 9, 2002 9:48 AM EST- Posted in
- GPUs
NVIDIA’s GeForce4 Line
The following GPUs are featured in the charts below:
GeForce4 Ti 4600
GeForce4 Ti 4400
GeForce4 Ti 4200
GeForce4 MX 460
GeForce4 MX 440
The first thing you’ll notice is that the GeForce4 MX’s curves remain perfectly flat. A faster CPU doesn’t help the performance of the NV17 GPU at all; this puppy is fill-rate limited courtesy of its 2 pixel pipelines. There’s a lot of multipass rendering going on with the GeForce4 MX that guarantees a flat CPU scaling curve.
The true GeForce4 cards exhibit a remarkably different pattern as they demand higher speed CPUs to unlock their potential. With a slow enough CPU you’d be getting more for your money if you went with a GeForce4 MX than a GeForce4.
Taking down the detail settings results in the MX cards scaling much more like the GeForce4s.
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