Half Life 2 GPU Roundup Part 1 - DirectX 9 Shootout
by Anand Lal Shimpi on November 17, 2004 11:22 AM EST- Posted in
- GPUs
How about a walk on the beach?
Just like in the original Half Life, Half Life 2’s levels are split into multiple parts and are loaded as you encounter them in order to make the game flow more like a story rather than your average first person shooter. Our next benchmark is a continuation of the d2_coast levels: d2_coast_12.
This particular demo takes place on a beach during the early morning. In the demo, our player walks along the beach only to be ambushed by a few soldiers, which he mows through with ease. Here’s where things get interesting though; one of the most stressful shaders in the entire game is located in the d2_coast_12 level. There are a couple of huts armed with machine guns placed on the beach, but to protect the operator of the gun there’s a bit of protective glass much like a windshield at the front of the huts. The glass shaders end up severely reducing frame rate, although with all of the cards we have here the game is still playable.
While it doesn't look like much here, the glass in front of our player causes a pretty decent frame rate drop
Our player stares at the glass of one of these huts for a bit before moving on, finally coming across a couple of enemies in an elevated hut. The player fires a few rockets at the hut, which produce explosions that are also fairly GPU intensive, while being shot at from above. The demo closes with our player tossing a grenade at the enemy hut as a last resort.
We chose this level and section of the game for two reasons: 1) The GPU intensive glass shader we mentioned earlier intrigued us and slowed down even the fastest GPUs, and 2) the level had a lot of good combat which we were lacking from some of the other demos. Once again, you can see how this demo is also typical of Half Life 2 gameplay.
Here, business is as usual with ATI’s X800 XT at the top of the charts, but once again only outperforming the 6800 Ultra by 5%, which is consistent with our first demo. The 6800GT and X800 Pro offer basically identical performance, and the same can be said about the 6800, 6600GT and X700 XT.
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ballero - Wednesday, November 17, 2004 - link
it'd be nice a comparison between cpuJalf - Wednesday, November 17, 2004 - link
To those wanting benchmarks on older hardware, remember that this is a hardware site, not a games review site.Their focus is on the hardware, and honestly, few hardware enthusiasts can get excited about an 800 mhz cpu or a Geforce 3. ;)
For AT, HL2 is a tool to compare new *interesting* hardware. It's not the other way around.
CU - Wednesday, November 17, 2004 - link
I would also like to see slower cpu's and 512meg systems tested. It seems all recent cards can run it fine, so it would be nice to see how other things affect HL2.CU - Wednesday, November 17, 2004 - link
Based on the 6800nu vs 6600gt I would say that HL2 is being limited by fillrate and not bandwith. I say this since they both have about the same fillrate, but the 6800nu has around 40% more bandwidth than the 6600gt. So, unlocking extra pipes and overclocking the GPU should give the most increase in fps. Anyone want to test this?Jeff7181 - Wednesday, November 17, 2004 - link
... in addition... this is a case where minimum frame rates would be very useful to know.Jeff7181 - Wednesday, November 17, 2004 - link
Those numbers are about what I expected. I'm sorta thinking that triple buffering isn't working with the 66.93 drivers and HL2 because I have vsync enabled, it seems like the frame rate is either 85 or 42.I also suspected that anistropic filtering wasn't particularly necessary... I'll have to try it without and see how it looks... although with 4XAA and 8XAF I'm still getting acceptable frame rates.
nserra - Wednesday, November 17, 2004 - link
#8 i never heard of 6800 extra pipes unlocked, where did you see that. Arent you making some confusion with the Ati 9500 cards?MAME - Wednesday, November 17, 2004 - link
Make some budget video card benchmarks (Ti4200 plus or minus) and possibly a slower cpu or less ram so that people will know if they have to upgradeAkira1224 - Wednesday, November 17, 2004 - link
#8 Thats not a fair comparison. Yes atm it would seem the 6800Nu is a better buy. However if you go to Gameve you will find the XFX (clocked at PCIe speeds)6600GT for $218. Thats a much better deal than your example using Newegg. You talk about a $5 diff... if you are a smart shopper you can get upwards of a $50 diff.THAT makes the 6600GT the better buy. Esp when you consider that the market this card is aimed at is not the same market that will softmod their cards to unlock pipes. Either way you go you will get great performance.
I digress off topic.... sorry.
nserra - Wednesday, November 17, 2004 - link
You didn’t use overclocked nvidia cards like hardocp did. That Kyle has the shame to say he used stock clock, those BFG OC are overclocked from factory. Just 25Mhz but its something.Very good review!!! Better then the NVIDIA's GeForce 6600GT AGP review where something was missing.