Our application benchmarks are designed to show application performance results with times being reported in seconds, with lower scores being better. While these tests will show some differences between the drives it is important to understand we are no longer measuring the synthetic performance of the hard drive but how well our test platform performs with each individual drive or RAID 0 setup. The performance of a hard drive is an integral part of the computer platform but other factors such as memory, CPU, core logic, and even driver choice can play a major role in determining how well the hard drive performs in any given task.

Game Load Test

In our World of WarCraft test we measure the time it takes to enter the world with the application timer starting at the character screen when the enter world icon is initiated until the character appears.

Game Application Timing - Game Load Time

The results speak for themselves with the RAID 0 setups offering extremely minor performance improvements in actual game load testing. Our WoW testing occurred at several different points during the day in order to minimize the effects of any server issues. We consistently had a 2% to 3% range of improvement with the RAID 0 setup. However, we could not tell any differences during actual game play with a RAID 0 setup when compared to the singel drive setup.

Our Sims 2 - Open for Business test measures the time it takes to load the initial portion of the game. Our application timer starts when the game icon is initiated until the neighborhood menu appears.

Game Application Timing - Game Load Time

While we witnessed 38% to 50% improvements in our original IPEAK tests in this game but see less than a 3% difference in actual game times. Without a benchmark, these differences are impossible to witness during actual game play. Once again, we see the Raptor RAID 0 setup in front but the 7K1000 scores slightly better in single drive testing.

Game Level Load

Our tests center on the actual loading of a playable level within our game selections.

The Battlefield 2 test measures the time it takes to load the Daqing Oilfields level. Our application timer begins when the start single player icon is initiated and ends when the join game icon is visible.

Game Application Timing - Level Load Time

Once again we see a minimal difference between our RAID 0 and single drive configurations in this benchmark with only a 2% difference in load times between the RAID 0 and single drive systems. In repeated testing it was difficult to discern the differences between the RAID 0 and single drive setups. On a side note, this is one test where the Raptor just "felt" faster than the Hitachi drive although the numbers are very close.

The Company of Heroes test measures the time it takes to load the first Omaha Beach Campaign level. Our application timer begins when the play mission button is initiated and ends when the press any key button is visible.

Game Application Timing - Level Load Time

We see about 2% difference in this game on the initial load screen and throughout testing we could not tell the difference between RAID 0 and a single drive. Once again, a slight difference but nothing near the differences in our synthetic tests.

Our Supreme Commander test measures the time it takes to load the first Campaign level. Our application timer begins when the launch icon is initiated and ends when the commander is visible and stationary on the ground.

Game Application Timing - Level Load Time

We see a 2%~3% difference between our RAID 0 and single drive configurations in this benchmark with no noticeable advantage being noticed during gameplay. Overall, our game testing revealed around a 2% advantage for the RAID 0 setup with the Raptor performing ever so slightly better than the Hitachi drive in most of the benchmarks.

PCMark05 Performance Actual Performance - Multimedia and File Manipulation
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  • sprockkets - Monday, April 23, 2007 - link

    Pic wanted of smoked drive.
  • lplatypus - Monday, April 23, 2007 - link

    RAID-0 is not a general solution to improve disk performance. It solves a specific problem: it increases sequential disk bandwidth. If you're not doing sequential disk accesses, then don't expect RAID-0 to help.

    Of course if your application is doing random disk accesses unnecessarily, then that's a programming problem. But often an application really does need to do random disk accesses.

    Advanced filesystems attempt to make common file access patterns translate into sequential disk accesses, so poor RAID-0 performance might be a symptom of a poor filesystem design in your OS. Yet there is a limit to how much the filesystem can produce sequential disk accesses.
  • yyrkoon - Monday, April 23, 2007 - link

    quote:

    However, the test results should give a very good performance indication of RAID 0 without CPU or GPU limitations.


    GPU limited HDDs eh ? Come on guys, this statement is starting to sound as though you think using RAID0 in a gaming system is going to increase FPS or something . . . which, we all know is wrong(or should know).

    Gee, a Raptor smoking its platters, this aught to quiet those people who think the Raptors are impervious to melt downs. Seriously though, how much was this HDD used ? How old was it ? Personally, I think the answers to both the two questions above, would be worth well more than about 20 AT articles . . . and I must say I rather enjoy reading the articles.

    Looking forward to you adding Seagates fastest of their SATA line, and would like to know if you have plans, or would consider testing the NL35 line as well. From what little I have read, the NL35 line are supposed to be geared towards Video, so I would assume the sustained throughput would be higher, but thats why the request for a test of these drives.
  • nullpointerus - Monday, April 23, 2007 - link

    quote:

    GPU limited HDDs eh ? Come on guys, this statement is starting to sound as though you think using RAID0 in a gaming system is going to increase FPS or something . . . which, we all know is wrong(or should know).

    As the article itself says, they did so to answer readers' (IMO ridiculous) objections to the previous RAID article. So you should poke fun at the gamer RAID crowd instead.
  • yyrkoon - Tuesday, April 24, 2007 - link

    That was not my point, I am fairly confident that AT staff doesnt believe this, but it only leads to confusion, for the less tech savvy. I can hear it all over the wanna be 'geek' 'channels' already . . . 'OMG RAID0 increases FPS in <insert first person title name here>, becasue AT said so . . .'. Even though we all know, this is not what was said.
  • SilthDraeth - Monday, April 23, 2007 - link

    hopefully our second round of results will answer more questions than it raises answers.
  • johnsonx - Tuesday, April 24, 2007 - link

    quote:

    We are back today for a quick look at RAID 0 performance and hopefully our second round of results will answer more questions than it raises answers.


    The last word in that sentence just needs to go away. Then it makes perfect sense: "... answer more questions than it raises."
  • joex444 - Monday, April 23, 2007 - link

    I don't find it confusing, but then again I passed grade 4.
  • vailr - Monday, April 23, 2007 - link

    Could you comment on AHCI mode? Comparing enabled in bios vs. disabled?
    The AHCI "hot swap" feature, for example. Seems to work fine when connected to a SATA JMicron controller, yet DO NOT when connected to an Intel port. On the Gigabyte DS3 board, for one example.
    Also: there are newer Intel Inf and Matrix drivers.
    Used for this report:
    System Platform Drivers:
    Intel 8.1.1.1010
    Intel Matrix RAID 6.2.1.1002
    vs.
    Intel Inf Driver Version 8.4.0.1010 Beta
    http://www.station-drivers.com/page/intel%20chipse...">http://www.station-drivers.com/page/intel%20chipse...
    Matrix Storage Manager drivers version 7.0.0.1020 WHQL
    http://www.station-drivers.com/page/intel%20raid.h...">http://www.station-drivers.com/page/intel%20raid.h...
  • DigitalFreak - Monday, April 23, 2007 - link

    AT yet again proves the RAID-0 freak'tards wrong.

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