NVIDIA/EA Posts Battlefield 3 Graphics Tech Talk
by Ryan Smith on October 25, 2011 3:14 AM EST- Posted in
- GPUs
At GeForce LAN 6, DICE's senior software architect Johan Andersson gave a fantastic talk about the technical aspects of the graphics renderer in DICE's Frostbite 2 engine, which is the engine being used to power the recently launched Battlefield 3. Short of a GDC session it's one of the most comprehensive graphics tech talks we've seen in recent years, and definitely one of the most accessible. While the talk was public, the official recording of it was withheld until today to promote the release of Battlefield 3.
It has since been posted in 5 parts on YouTube, each covering a different aspect of the engine: objects, lighting, effects, terrain, and post-processing. If you have an hour and an interest in game engines I'd highly recommend taking the time to watch all 5 parts - it's an extremely enlightening view on how Frostbite 2 works, and a good insight into how similar DX10+ engines will be built in the future.
Frostbite 2 Graphics Tech Talk Part 1: Intro & Objects
Frostbite 2 Graphics Tech Talk Part 2: Lighting
Frostbite 2 Graphics Tech Talk Part 3: Effects
Frostbite 2 Graphics Tech Talk Part 4: Terrain
Frostbite 2 Graphics Tech Talk Part 5: Post-Processing & Conclusion
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Klinky1984 - Tuesday, October 25, 2011 - link
Just a heads up the labels for the videos aren't exactly accurate as the videos aren't split in the same way as the slide he shows at the beginning of the intro. Not that it's really a big deal ;).Here are the proper labels if you want to copy & paste.
Frostbite 2 Graphics Tech Talk Part 1: Intro & Objects
Frostbite 2 Graphics Tech Talk Part 2: Lighting
Frostbite 2 Graphics Tech Talk Part 3: Effects & Terrain
Frostbite 2 Graphics Tech Talk Part 4: Post-Processing
Frostbite 2 Graphics Tech Talk Part 5: Performance & Conclusion
Anonymous Blowhard - Tuesday, October 25, 2011 - link
> Similar visuals to consoles, lots of stuff disabled> Still contains the essential visuals to not be unfair in MP
It's a great day to be a member of the Glorious PC Gaming Master Race. ;)
mckirkus - Wednesday, October 26, 2011 - link
It sounds like we're going to see a bunch of devs getting their hands dirty building engines for PC games to prepare for the next gen of consoles. After almost 4 years of not much progress we might just be witnessing the dawn of a new era.chapel976 - Wednesday, October 26, 2011 - link
http://forums.nvidia.com/index.php?showtopic=21367...tons of guys seeing massive choppiness and stuttering with the new 285 drivers.
People are seeing good performance with the 275 and 280 drivers, but are getting lock ups
Nvidia hasn't responded at all.
rddtretff - Friday, October 28, 2011 - link
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chomlee - Friday, October 28, 2011 - link
Am I the only one that notices that it appears that Nvidia and AMD are price fixing again? I just recently installed BF3 on my machine and noticed that the graphics where good but a little choppy. I currently have the ATI 4850 (512 MB). I purchased this card over 2 years ago for about $125 with rebates. For the first time in a while, I went online to shop for a new card. Typically after a year or so, the card I currently own is about half of what it used to be. From what I have been reading my 4850 is the same as the 5770 which is the same as the 6750 which is basically goes for the same price that I paid over 2 years ago.They keep changing the model numbers so people cant easily compare, but if you look at the performace per dollar, it hasn't changed in 2 years. Does anyone know what the hell is going on???? I was hoping I could get a card with at least a 2x performance jump for around $100 but it would be more like $200.
Zoomer - Monday, December 5, 2011 - link
5770: DX11 happened.6770: TSMC happened.